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Crash in physics PhysicsManager::Simulate
Reproduction steps are easier to comprehend by watching video attached To reproduce: 1. Open attached project 2. Enter Play mode 3.... Read more
Kinematic Rigidbody with Interpolation enabled moves with latency after ...
Reproduction steps: 1. Open the attached project "TestProject.zip"; 2. Open the TestScene; 3. Observe the test scene, there is a si... Read more
CharacterController might start to ignore collisions after a scene was r...
Steps to reproduce: 1. Open attached project 2. Open "Test" scene 3. Run the scene 4. Notice how "Instance {number}" fails to collid... Read more
Crash in physx::PxsBroadPhaseContextSap::batchUpdate after indeterminate...
Reproduction steps: 1. Open project attached (GoIPhysXCrashRepro.zip) 2. Open scene crashtest1. 3. Press play. 4. Wait for 1-3 minut... Read more
[CharacterController] Dynamic collider ignores Slope Limit and gives force
Repro steps: 1) Open the project I attached and bug.scene in it 2) Play it and move with the character into the moving Capsule 3) No... Read more
Cloth performance drops when increasing the number of GameObjects with C...
How to reproduce: 1. Open the attached project (case_1173457.zip) 2. Enter Play Mode 3. Set the "Active" Cloth slider to 2 > observe... Read more
[Physics][Rigidbody]OnTriggerExit/Enter triggered excessively when switc...
Reproduction steps: 1) Open project(TestTestTest), proceed to test scene and go into play mode. 2) In hierarchy select the cube and ... Read more
[TriggerCollider] OnTriggerStay is not called for child objects
Steps to reproduce: 1. Open the attached project 2. Open and play 'trigger' scene 3. Open the scene view and move the 'Parent' game... Read more
RaycastHit returns the wrong triangle index in Unity 5
Steps to reproduce: 1. Open attached project's "TriangleBug" scene with 4.6 version of Unity. 2. Enter play mode. (have both scene a... Read more
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