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0
votes
Won't Fix

A Cylinder's Capsule Collider does not have properly rounded values on I...

Physics

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Mar 10, 2018

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Version/s: 2018.1.0a5, 2018.1.0b10

How to reproduce:1. Create a new Project2. Create a Cylinder in the Hierarchy view3. Observe the Capsule Collider values for Center ... Read more

0
votes
Not Reproducible

Scene with an active rigid body leaks memory

Physics

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Mar 17, 2018

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Version/s: 2018.1.0a6, 2018.1.0b11

Steps to reproduce:1. Download 1015284_repro.zip2. Open "Test" scene3. Check Editor memory usage (should be around 560 MB)3. Enter p... Read more

2
votes
Fixed

Collider bounds are not calculated correctly if the transform parent is ...

Physics

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Aug 09, 2018

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Version/s: 2018.1.5f1, 2018.2.2f1

Reproduction steps:1. Open the attached project "Bounds.zip";2. Open the SampleScene;3. Enter a play mode;4. Observe the results in ... Read more

0
votes
Duplicate

RaycastAll sometimes misses objects when there is a mesh collider in the...

Physics

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Jun 07, 2018

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Version/s: 2018.1.0f2

Steps to reproduce:1. Download and open the attached project2. Enter playmode3. Select Leftmost object4. Press "Fire missile"5. Pres... Read more

0
votes
Won't Fix

[Physics] Crash on "_SimulationFilterShader" when the scene is played

Physics

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Jun 06, 2018

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Version/s: 2018.1.3f1

Steps to reproduce:1. Open user attached project2. Open scene "1"3. Play the scene- Editor crashes at this point Expected result: ed... Read more

0
votes
Duplicate

Rigidbody.MovePosition with Continuous collision detection performs slow...

Physics

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Apr 18, 2018

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Version/s: 2017.2.0a4, 2018.1.0b12

To reproduce:1. Open the QA's attached project2. Play the scene3. Observe the PhysicsUpdate.physicsfixedupdate method in the profile... Read more

0
votes
Fixed

WheelCollider.GetGroundHit causes crash at Scripting::ScriptingWrapperFo...

Physics

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Apr 27, 2018

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Version/s: 2018.1.0a4, 2018.2.0b2

How to reproduce:1. Open the "ScriptWrapper_Crash.zip" project2. Open the "Car" scene3. Press Play Actual result: Unity crashes. Rep... Read more

7
votes
By Design

Physics.ComputePenetration does not detect collision when using OverlapC...

Physics

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May 02, 2018

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Version/s: 2018.1.0f2

To reproduce:1. Open my attached project (Penetration.zip)2. Enter Play mode3. Observe the console Expected: Physics.ComputePenetrat... Read more

0
votes
By Design

Collider's position is not updated in runtime when Time.timeScale is set...

Physics

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Jul 05, 2019

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Version/s: 2018.1.0b5, 2018.1.9f2, 2018.2.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("timeScale test.zip")2. Open the repro scene ("SampleScene")3. Enter Play Mode4. Clic... Read more

0
votes
Fixed

Quaternion.LookRotation breaks rotation physics when parented with a mov...

Physics

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Jul 11, 2018

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Version/s: 2018.1.6f1, 2018.2.0b4

How to reproduce:1. Open user-submitted project (SpringBug)2. Enter Play Mode3. Press the 'space' key to parent and unparent the 'Sp... Read more