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0
votes
Fix In Review

[Physics] Articulation body scale does not affect Anchor Transform Tool ...

Physics

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Nov 17, 2021

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Version/s: 2022.1.0a15

1. Open attached project 2. Select child "GameObject (1)" 3. Select Joint angle tool (Left one) on the ArticulationBody Inspector 4... Read more

0
votes
By Design

worldCenterOfMass and position of Rigidbody values are changing when X, ...

Physics

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Nov 09, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.2, 2022.1

How to reproduce: 1. Open the attached "1379464.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play mode 4. Select the "C... Read more

1
votes
Active

PhysX simulation is not consistent on the same platform with the same input

Physics

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Dec 02, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0a16

Reproduction steps: 1. Open the user's attached "DeterministicPhysicsBugExport.zip" project 2. Open the "TestScene" scene 3. Enter t... Read more

2
votes
Active

Physics.ComputePenetration does not detect overlap consistently when usi...

Physics

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Nov 02, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached 'ComputePenetrationTesting' project 2. Open the 'SampleScene' 3. Enter the Play mode 4. Obs... Read more

0
votes
Fix In Review

Physics Debugger sometimes crashes when visualising contacts of a Scene ...

Physics

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Dec 23, 2021

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Version/s: 2022.1, 2022.1.0a15

Reproduction steps: 1. Open the attached '1385255_DeterministicPhysicsBugExport' project 2. Open the 'TestScene' 3. Go to the 'Windo... Read more

0
votes
Active

Rotated and constrained GameObject with Fixed Joint breaks after collisi...

Physics

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Dec 24, 2021

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Version/s: 2019.4, 2020.3, 2020.3.21f1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached project "FixedJointBug.zip" 2. Press Play Expected result: GameObject with Fixed Join... Read more

0
votes
Active

[Physics] Articulation Body Ragdoll spins around itself when Spherical A...

Physics

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Jan 07, 2022

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Version/s: 2022.1.0a14, 2022.1.0b2, 2022.2

How to reproduce: 1. Open the attached project "physics joint" 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. ... Read more

0
votes
Active

MeshCollilder-Trigger collision detection isn't consistent

Physics

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Dec 07, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.1f1, 2022.1, 2022.2

Reproduction steps: 1. Open project "MeshCollider_Trigger_buggy_2021.2.zip" 2. Open Scene "MeshCollider_Cube_vs_Cube" 3. Enter Play ... Read more

0
votes
By Design

GameObject is jittering when being rotated if the Rigidbody Interpolatio...

Physics

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Dec 16, 2021

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Version/s: 2022.1.0a6, 2022.1.0b1, 2022.2

How to reproduce: 1. Open the "InterpolationRotate.zip" project 2. Go to the Build Settings and build 3. Open the Player and observe... Read more

0
votes
Fix In Review

Error thrown when disabling rigidbody with a custom inertia tensor and c...

Physics

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Jan 11, 2022

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Version/s: 2020.3.25f1

To reproduce: - Open Assets/Scenes/SampleScene.unity - Enter play mode - Select the "Cube" gameobject and set it to inactive - Obser... Read more

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