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ArticulationBody crashes when instantiating an object from the scene and...
Reproduction steps:1. Open the user's attached project and Scenes/John scene2. In the Hierarchy window, select BadRope3. In the Insp... Read more
URDF robot using ArticulationBody collapses on itself and passes through...
How to reproduce:1. Open the attached project's "case_1312244-Project.zip" Scene labeled "TutorialPoseEstimation"2. Enter the Play M... Read more
CharacterController isGrounded property affected when changing the Edito...
How to reproduce:1. Open the attached project (case-1313367_CharacterController)2. Click Play3. Observe the character jumping and th... Read more
"Invalid AABB" error when an ArticulationBody has zero mass
How to reproduce:1. Open the user's attached project2. Enter Play mode Expected results: Robot imported with URDF importer does not ... Read more
OverlapCapsule falsely detects an overlap with a nearby MeshCollider whe...
How to reproduce:1. Open the user's attached project2. Open the Main Scene3. In the Hierarchy focus the OverlapTester GameObject4. O... Read more
A Raycast to the point of Collider.ClosestPoint will yield inconsistent ...
How to reproduce:1. Open the attached project (case_1315339-RaycastClosestPoint)2. Open DebugSampleScene3. Click Play4. Observe what... Read more
"This MeshCollider requires the mesh to be marked as readable" error doe...
Reproduction steps:1. Open attached project "MeshMessage.zip" and scene "SampleScene"2. Build and Run Windows Development Build3. In... Read more
Physics.SyncColliderTransforms syncs every collider when the local posit...
Reproduction steps:1. Open attached project "SyncColliderTransformsTest.zip" and scene "SampleScene"2. Enter Play Mode3. In Profiler... Read more
OnCollisionEnter with Articulation body crashes when calling Rigidbody G...
Reproduction steps:1. Open user attached project2. Open the Crime Scene located in Assets\Scenes3. Press Play Expected result: The G... Read more
Time spent in Physics.SyncColliderTransforms for dynamic rigidbodies sca...
Reproduction steps:1. Open attached project "SyncColliderTransformsTest.zip" and scene "SampleScene"2. Enter Play Mode3. In Profiler... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject