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0
votes
Fixed

Rigidbody stays unstable if it is placed on top of another Rigidbody whi...

Physics

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Mar 16, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Open attached project "780339.zip"2. Open scene "Repro"3. Run the scene4. Notice that structure in the left, ... Read more

1
votes
By Design

[Cloth] Surface penetration constraint for cloth doesn't work

Physics

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May 24, 2015

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Version/s: 5.0.2f1

How to reproduce: 1. Open attached project2. Open scene bugreport.unity3. Play the scene- Note how the cloth never passes through th... Read more

0
votes
Fixed

Inertia Tensor is not reset when a collider is removed

Physics

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Aug 02, 2017

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Version/s: 2017.2.0b3

Steps to reproduce:1. Open attached project2. Open scene test.unity3. Play the scene- Note the Inertia Tensor values in the top left... Read more

0
votes
Fixed

Editor crash after setting max distance to cloth constraints and playing...

Physics

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Sep 19, 2014

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Version/s: 5.0.0b5

To reproduce:1. Create a cloth2. Select all Cloth Constraints3. Click the Max distance checkbox4. Pressed play5. Editor will crash Read more

0
votes
Fixed

Bad textcoord index error after adding Cloth Component and entering play...

Physics

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Jul 17, 2014

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Version/s: 5.0.0a17

Steps to reproduce : - import the "Cloth_1.fbx" attached in the edit- add it to the scene- add the Cloth Component and press play- p... Read more

0
votes
Fixed

[Cloth] Adding cloth to an object throws multiple errors and added cloth...

Physics

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Feb 09, 2016

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Version/s: 5.4.0b5

To reproduce:1. Open attached project2. Select banner1 object3. Add cloth component4. Notice errors in console: get_skinIndex is not... Read more

0
votes
Fixed

Cloth crashes the editor

Physics

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Jun 03, 2014

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Version/s: 5.0.0a10

To reproduce:- create a game object- add SkinnedMeshRenderer component- add a standard mesh to it (like sphere)- add cloth component... Read more

0
votes
Fixed

Physics.queriesHitBackfaces does not work with Collider.Raycast

Physics

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Dec 02, 2016

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Version/s: 5.5.0f3

To reproduce:1. Open attached project "ColliderRaycast.zip".2. Play "Raycast" scene.3. Press left mouse button on the white square. ... Read more

1
votes
Fixed

[HingeJoint] Intertia is gained when HingeJoints are connected into a chain

Physics

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Aug 18, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open attached project "HingeJointIssue.zip"2. Open scene "Kettenglieder"3. Run it4. Stand under "Lampe" game ... Read more

0
votes
Fixed

Request for more helpful NpShape::setFlag(s): triangle mesh and heightfi...

Physics

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Feb 09, 2015

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Version/s: 5.0.0f1

Request for more helpful NpShape::setFlag(s): triangle mesh and heightfield triggers error so people know what they need to change/f... Read more

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