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0
votes
Fixed

False positive collisions are occurring when clicking outside the capsul...

Physics

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Mar 04, 2014

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Version/s: 4.3.4f1

Steps to reproduce : - import the project attached - open the scene "MainScene" - press play and hit the button that says "-1 S 0 S... Read more

0
votes
Fixed

Mesh collider gizmo renderer is broken

Physics

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Mar 14, 2014

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Version/s: 5.0.0a2

Read more

0
votes
Won't Fix

InteractiveCloth can't be disabled on Start()

Physics

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Jan 19, 2014

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Version/s: 4.3.2f1

Steps to repro: 1. Open the project I attached and open a scene "clothpausetest" 2. Press play. If you press space cloth freezes and... Read more

0
votes
Fixed

OnTriggerStay does not get called at all

Physics

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Mar 25, 2014

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Version/s: 5.0.0a3

To reproduce: 1. Open attached project 2. Open scene Test 3. Enter play mode, note the logs - they only print the OnTriggerEnter but... Read more

0
votes
Fixed

Physx crash(es)

Physics

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Mar 26, 2014

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Version/s: 5.0.0a3

To reproduce: 1. Download the project from the user's Dropbox folder (the project is lastly opened with 4.5) 2. Open it with 5.0a1/a... Read more

0
votes
Fixed

Cloth no longer supported in Unity 5

Physics

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Mar 26, 2014

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Version/s: 5.0.0a3

To reproduce: 1. Create a project in an earlier version 2. Create a cloth in scene 3. Save scene 4. Open the project with Unity 5 5.... Read more

0
votes
Duplicate

SetInertiaTensor: Inertia spams tensor must be larger then zero in all c...

Physics

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Mar 13, 2014

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Version/s:

Running AngryBots on consoles/dev, which is based on trunk gets me this message: Inertia tensor must be larger then zero in all coo... Read more

0
votes
By Design

"Number of contacts" in Profile not out-putting info.

Physics

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Mar 28, 2014

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Version/s: 5.0.0a3

Open scene within attached project. Profile the PhysX simulation in Play mode, observe "Number of Contacts" having the value of 0 w... Read more

0
votes
Fixed

Capsule has angular velocity when it shouldn't

Physics

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Apr 04, 2014

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Version/s: 5.0.0a4

Steps to reproduce : - import the project attached - open the scene "Test" - press play and notice capsule has angular velocity whe... Read more

0
votes
Fixed

Mesh collider without convex does not collide with anything

Physics

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Apr 07, 2014

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Version/s: 5.0.0a5

To reproduce: 1. Open attached project 2. Open scene test 3. Enter play mode 4. Note that the cube with the mesh collider falls thou... Read more

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