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Missing package.json on already installed local-tarball is causing error...
If, for some reason, the package.json file is removed for a local tarball package in the project cache (Library\PackageCache), the p... Read more
Packman My Assets icons are not updated upon downloading the assets
Steps to reproduce: 1. Open any project 2. Open Package Manager (Window -> Package Manager) 3. In the "Packages:" dropdown select "P... Read more
Unity terminates with error code 0 when an exception occurs while import...
Steps to reproduce: 1. Create an empty project, then close it 2. Download and extract the attached "somePackage.unitypackage" into t... Read more
Importing a project from the asset Store doesn't import packages, even i...
When importing a full project from the Asset store, that has a manifest.json, the new packages are no longer brought into your proje... Read more
AssetDatabase observes Package files when the Package has been removed u...
How to reproduce: 1. Open the attached project 2. Go to MyMenu/Do Stuff at the top of the Editor 3. Observe the Console Expected re... Read more
[Editor][Package Manager] Delay in showing letters when typing in "Add p...
How to reproduce: 1. Create a new project 2. Open Package Manager 3. Click + button and select "Add package by name..." or "Add pac... Read more
[Mac][Linux] "Could not create asset from <...> File could not be read" ...
Reproduction steps: 1. Open new Unity Project 2. In Package Manager window, Add package from git URL -> https://github.com/Unity-Tec... Read more
[Mac] Editor crashes when trying to add .tar package from Package Manager
Reproduction steps: 1. Open new Unity Project 2. In Package Manager window, select "Add package from tarball" Expected result: Edit... Read more
In App Purchasing Package latest version is not available in the Package...
How to reproduce: 1. Create a new project 2. Open the Package Manager (Window->Package Manager) 3. At the top bar set Packages to sh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow