Search Issue Tracker
[Packman] Packages disappear from the list after removing
[Packman] Packages disappear from the list after removing After removing an installed package via the Package Manager, that package... Read more
Package name is not displayed in its description
Steps to reproduce: 1. Open the attached project 2. In the Toolbar select "Window > Package Manager" 3. Select any Package in the li... Read more
Assets created via Assets menu become missing from Prefabs when the Pref...
How to reproduce: 1. Open the attached project ("case_1140704") 2. Go to Window->Package Manager 3. Press the "Add package from disk... Read more
[PacMan] Errors regarding TextMeshPro, Analytics and Advertisement packa...
Errors regarding TextMeshPro, Analytics and Advertisement packages thrown in the console on importing packages from package manager ... Read more
Opening a project for the second+ time makes importing hang on some pack...
Reproduction steps: 1. Create a New Project 2. Exit Editor 3. Open the Project again 4. Notice it's loading for a very long time/ind... Read more
Package Manager doesn't update UI after fetching dependent packages
HD Pipeline package depends on two other packages: PostProcessing and Render-pipelines.core. Fetching HD Pipeline in an empty Unity ... Read more
Emojis are shown as Unicode when viewed in the Package Manager window
Reproduction steps: 1. Create a new project 2. Get any asset from the Asset Store which contains emojis in the description(Check the... Read more
[PackMan] Failed to destroy error thrown on clicking Continue button in ...
Failed to destroy error thrown on clicking Continue button in Popup appears after minimizing Package Manager Steps to Reproduce: 1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow