Search Issue Tracker
Fixed in 2022.2.X
Fixed in 2021.2.X, 2022.1.X
Votes
0
Found in
2019.4
2020.3
2021.2
2021.2.7f1
2022.1
Issue ID
1388453
Regression
No
Adding Cinemachine prod version from disk in package manager results in InvalidCastException: Specified cast is not valid.
Steps to reproduce:
1. Create a new project
2. Open Package Manager (Window -> Package Manager)
3. Click the + to open the menu to add packages
4. Select "Add package from disk..."
5. Add the attached extracted Cinemachine package from disk
Expected results: Cinemachine is successfully added to Package Manager, nothing breaks
Actual results: "InvalidCastException: Specified cast is not valid." error is produced, Package Manager UI breaks
Reproducible with: 2019.4.34f1, 2020.3.25f1, 2021.2.7f1, 2022.1.0b1
Notes:
- Not all packages added this way breaks Package Manager, tried adding com.unity.ads and that worked just fine
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash when attempting to create a custom FMOD DSP unit
- [Linux] Floating windows do not keep their size after restarting the Editor
- .framework plugin is mistakenly treated as a directory when building for Universal Windows Platform
- Artifacts appear on GameObjects when using the WebGL Player on Silicon macOS
- Only the icon of the disabled child GameObject is faded when a parent GameObject is a Prefab
Add comment