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Packman My Assets icons are not updated upon downloading the assets
Steps to reproduce: 1. Open any project 2. Open Package Manager (Window -> Package Manager) 3. In the "Packages:" dropdown select "P... Read more
Package Manager search request fails when user does not have permission ...
Reproduction steps: 1. Authenticate to the registry and create ".upmconfig.toml" file 2. Create a new project 3. Open the Project Se... Read more
"Installed from" tarball path is corrupted
Steps to reproduce: 1. Open the attached project 2. Open Package Manager window (Window -> Package Manager) 3. Click on "Google Andr... Read more
In App Purchasing Package latest version is not available in the Package...
How to reproduce: 1. Create a new project 2. Open the Package Manager (Window->Package Manager) 3. At the top bar set Packages to sh... Read more
[Mac] Editor crashes when trying to add .tar package from Package Manager
Reproduction steps: 1. Open new Unity Project 2. In Package Manager window, select "Add package from tarball" Expected result: Edit... Read more
[Mac][Linux] "Could not create asset from <...> File could not be read" ...
Reproduction steps: 1. Open new Unity Project 2. In Package Manager window, Add package from git URL -> https://github.com/Unity-Tec... Read more
[Editor][Package Manager] Delay in showing letters when typing in "Add p...
How to reproduce: 1. Create a new project 2. Open Package Manager 3. Click + button and select "Add package by name..." or "Add pac... Read more
AssetDatabase observes Package files when the Package has been removed u...
How to reproduce: 1. Open the attached project 2. Go to MyMenu/Do Stuff at the top of the Editor 3. Observe the Console Expected re... Read more
Importing a project from the asset Store doesn't import packages, even i...
When importing a full project from the Asset store, that has a manifest.json, the new packages are no longer brought into your proje... Read more
Unity terminates with error code 0 when an exception occurs while import...
Steps to reproduce: 1. Create an empty project, then close it 2. Download and extract the attached "somePackage.unitypackage" into t... Read more
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