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0
votes
Fixed

[macOS] Editor log shows all texture sizes as 0.1 kb when project is built

OSX

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Feb 23, 2017

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Version/s: 5.6.0b9

Reproduction steps: 1. Open the attached project with macOS machine.2. Select the "test texture" in the project view.3. Note, that i... Read more

0
votes
Not Reproducible

[Metal] UnityStandardAssets.CinematicEffects.DepthOfField doesen't work ...

OSX

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Feb 28, 2017

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Version/s: 5.6.0b10

To Reproduce: 1. Download the CorridorDemo project from the Asset Store or from the link in the comment.2. Open it with Metal Editor... Read more

0
votes
Fixed

[macOS] "Baking Lightning Data Asset Failed" error when baking lighting ...

OSX

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Jan 30, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached "Archive" project.2. Open the "Ü" scene.3. Go to Window > Lighting > Settings.4. Click... Read more

0
votes
Not Reproducible

[Regression][OSX] Crash in objc_msgSend when closing Unity after invokin...

OSX

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Mar 22, 2017

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Version/s: 2017.1.0a4

1. Open Unity on OSX;2. Create new project;3. Add Cube gameobject;4. In the Inspector click on 'Cube' under 'Cube (Mesh Filter)' com... Read more

0
votes
Fixed

[Metal] Using RenderTextureFormat.R8 with Linear color space causes a cr...

OSX

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Mar 29, 2017

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Version/s: 5.6.0f2

When textures with RenderTextureFormat.R8 are used with Linear Color Space enabled in Metal rendering mode, Editor and player crashe... Read more

0
votes
Fixed

[macOS] Changing Input Manager entries makes the player become unresponsive

OSX

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Apr 12, 2017

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Version/s: 5.6.0f3

Entries in the input manager of macOS standalone player cannot be changed - trying to do so makes the player unresponsive. Steps to ... Read more

0
votes
Fixed

Using 'Build & Run' crashes Unity Editor if a progress bar displays befo...

OSX

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May 02, 2017

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Version/s: 2017.1.0b2

Steps to reproduce: 1. Open attached project2. Make sure that Sprite Packer is enabled (Editor Settings)3. Try to build the project ... Read more

1
votes
Fixed

[Metal] Crash in MTLTextureDescriptorInternal validateWithDevice when ch...

OSX

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May 05, 2017

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Version/s: 2017.1.0b3

To reproduce:1. Create Render Texture2. Make sure that Metal Editor Support is enabled3. Select Render Texture4. Change Dimension to... Read more

0
votes
Fixed

macOS standalone player lags horribly during the initialization time

OSX

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May 09, 2017

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Version/s: 2017.1.0b4

Steps to reproduce: 1. Open attached project2. Build and run 'Test' scene for macOS standalone3. Notice that at the beginning the fr... Read more

0
votes
Not Reproducible

[macOS][Metal] Switching to fullscreen with CMD+F freezes the game with ...

OSX

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May 16, 2017

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Version/s: 2017.1.0b5

Steps to reproduce: 1. Open attached project2. Make sure the graphics API for macOS standalone is set to 'Metal'3. Build & run t... Read more

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