Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.6.0b10
Issue ID
886030
Regression
Yes
[Metal] UnityStandardAssets.CinematicEffects.DepthOfField doesen't work on AMD GPUs
To Reproduce:
1. Download the CorridorDemo project from the Asset Store or from the link in the comment.
2. Open it with Metal Editor on Mac with an AMD GPU (tested with R9 M370X) and go to the 'CorridorDemo' scene and enable/disable the 'DepthOfField' script on the main camera
3. Observe that the depth of field image effect doesn't work properly (see screenshots in comments)
The actual regressions seems to have been triggered by the bump of SystemInfo.graphicsShaderLevel from 41 to 46
(with 4.1 it used to also work on AMD GPUs in Metal Runtime player)
RESOLUTION: No longer reproducible on 2017.2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Package documentation link in Package manager leads to the deprecated page
- [Usability] No setup script for Render Pipeline Assets for the proper URP Sample usage
- csc.rsp -additionalfile files are not treated as dependencies and are not reloaded when the file contents change
- Error ‘cannot use casts on l-values’ when a variable is assigned inside a second-level nested if statement before being used in a conversion
- "You cannot save to an invalid folder" warning dialog box is shown when canceling Tile Palette creation
Add comment