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0
votes
Third Party Issue

[Mac] [OpenGLCore] Mac crashed on resetting all Layouts when OpenGLCore ...

OpenGL

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Jan 22, 2021

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Version/s: 2019.4, 2020.1, 2020.2, 2021.1, 2021.2, 2021.2.0a3

When OpenGLCore Graphics API set then Set any Layout and on applying 'Reset All Layouts' resulting macOS get crashed. Refer attached... Read more

0
votes
Fixed

[WebGL] 'bitfieldExtract' errors are thrown when running a build in the ...

OpenGL

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Dec 07, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.15f1, 2020.2, 2021.1

How to reproduce: 1. Open the user's attached "HelloWorldWebGL.zip" project 2. Open the "SampleScene" Scene 3. Go to File -> Build S... Read more

0
votes
Duplicate

Spamming error: `GLSL: Shader cannot be patched for instancing.` When en...

OpenGL

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Nov 24, 2020

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Version/s: 2020.2

This was resolved through this PR: https://ono.unity3d.com/unity/unity/pull-request/115385/_/st/scene-render-outline-wire-performanc... Read more

0
votes
Fixed

[iOS] [GLES 2] RectMask2D not working correctly

OpenGL

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Sep 11, 2020

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Version/s: 2019.4, 2019.4.3f1

Reproduction steps: 1. Open project in "RectMaskBug.zip" 2. Build for iOS and Deploy the application to an iOS device using Xcode 3.... Read more

0
votes
Fixed

"GfxFramebufferGLES: An active RenderTargetSetup has dangling pointers."...

OpenGL

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Aug 14, 2020

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Version/s: 2018.4, 2019.4.2f1, 2020.2

How to reproduce: 1. Open user-submitted project (HardwarePCFTest.zip) 2. Open the 's1' scene 3. Make sure the Editor is using OpenG... Read more

0
votes
Fixed

[Bug] Shaders using SV_RenderTargetArrayIndex with tessellation stages f...

OpenGL

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Jul 06, 2020

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Version/s: 2020.1, 2020.2

How to reproduce : 1. Open "845-XR-Texture2DArrayIndexTess" Scene in the attached "845-XR-Texture2DArrayIndexTess.zip" Project 2. Ma... Read more

0
votes
Fixed

[OpenGLES3] Shader using bitfield extract fails to compile when using Op...

OpenGL

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Dec 07, 2019

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Version/s: 2018.4, 2018.4.12f1

Reproduction steps: 1. Download and open the attached project "1203708.zip" 2. Open Player settings (Edit -> Project Settings -> Pla... Read more

0
votes
Fixed

[Mobile] [OpenGL] Graphics.DrawMeshNow causes UGUI elements to be drawn ...

OpenGL

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Jul 10, 2020

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Version/s: 2018.4, 2018.4.0f1, 2020.1

Reproduction steps: 1. Open project in "draw_mesh_now2.zip" 2. Switch Graphics API to OpenGL ES 2 or 3 3. Build for iOS and deploy t... Read more

0
votes
Fixed

[Android][GLES3] Crash on Samsung Galaxy J5 after launching gfx tests

OpenGL

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Jun 29, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0a15

How to reproduce: 1. Open the attached project 2. Make sure platform set to Android 3. Go to TestRunner window (Window->General->Tes... Read more

0
votes
By Design

[Android] Particle system with Lights does not render the lights

OpenGL

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Jun 17, 2020

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Version/s: 2020.1.0b12

Steps to reproduce: 1. Open attached project, or "[FTP] Particles" project from collab 1.1 Make sure GLES3 is selected as the on... Read more