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Fixed in 5.3.4

Votes

0

Found in

5.3.0f4

Issue ID

760196

Regression

No

[OSX] Depth buffer is flipped in postfx sometimes gets corrupted, when not rendering into RT (Mac, standalone)

OpenGL

-

Steps to reproduce:
1. Download and open attached project
2. Open scene "Scenes/Game"
3. Switch rendering path to forward
4. Build standalone in windowed mode

Actual result: Cubes have no color
Expected result: Cubes have color different than the one of the background

Tested and reproduce on:
OSX 10.11.2
Unity 5.3.0f4, 5.3.1p2, 5.4.0b1

Not reproducible with Unity 5.2.3p3 or any version on Windows 10

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