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0
votes
Fixed

[Android][OpenGL] Graphics.CopyTexture throws an error when using Normal...

OpenGL

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Sep 16, 2021

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Version/s: 2019.4, 2019.4.28f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce it: 1. Open the user's attached project "TestCombine.rar" 2. Switch to Android 3. Enter the Play mode 4. Observe t... Read more

8
votes
Fixed

Unused constants in the constant buffer are not stripped out when using ...

OpenGL

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Aug 23, 2021

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Version/s: 2019.4, 2019.4.29f1c1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached project "UnusedConstants.zip" 2. Open Window>Analysis>Frame Debugger 3. Press "Enable"... Read more

0
votes
Duplicate

Glitch on a build start when OpenGLCore Graphics API and Intel 64-bit Ar...

OpenGL

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Aug 12, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0b7, 2022.1

Reproduction steps: 1. Open user attached project "New Unity Project (80).zip" 2. Open Build Settings: File -> Build Settings... 3. ... Read more

0
votes
By Design

Reading RWTexture2D in a Compute Shader produces different results when ...

OpenGL

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Jul 02, 2021

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Version/s: 2019.4, 2019.4.25f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project named "ComputeShaderTest.zip" 2. Open the SampleScene 3. Enter Play Mode 4. Open the ... Read more

0
votes
Third Party Issue

[macOS] With OpenGL, properties unset when contained in same instancing ...

OpenGL

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Apr 12, 2021

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Version/s: 2019.4, 2019.4.23f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open the attached user's project "1019086-Poker.zip" 2. Enter Play Mode and observe the poker chip count 3. R... Read more

0
votes
Duplicate

[OpenGLES3] Draw calls aren't batched when using SRP batcher

OpenGL

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May 06, 2021

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Version/s: 2020.2, 2020.3, 2020.3.4f1, 2021.1, 2021.2

Repro steps: 1. Open the attached project "LightmapSRPBatching" 2. Build and Run a player with OpenGLES3 3. Connect and Enable the F... Read more

0
votes
Third Party Issue

[macOS] Native OSX OpenGLCore crash when OpenGL Context for a window is set

OpenGL

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Apr 08, 2021

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Version/s: 2019.4.7f1, 2020.2.0a17, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Wait for the Scene to load E... Read more

0
votes
Third Party Issue

Rendering results differ on Mac and Windows when both OS's are using Ope...

OpenGL

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Apr 12, 2021

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Version/s: 2018.4, 2019.4, 2019.4.17f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the attached project from "support1328737" on either Windows or Mac 2. Enter Play Mode 3. Observe differen... Read more

0
votes
Fixed

Shader error in 'Hidden/PostProcessing/FinalPass' when using Post Proces...

OpenGL

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Feb 01, 2021

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Version/s: 2020.2.0a13, 2020.2.2f1, 2021.1, 2021.2

Reproduction steps: 1. Open project "ShaderBuildBugTest.zip" 2. Add Post-process layer to the Main Camera in SampleScene 3. Build on... Read more

0
votes
Won't Fix

Wireframe is not the same size as the GameObject which is using Shader w...

OpenGL

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Jan 29, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.2f1, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "WireframeVertexShaderBug" project 2. Open the Scene "SampleScene" 3. Change the Shadi... Read more

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