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[AMD-only][GLCore][OSX] Re-sizing in opengl core causes white artifacts
Project Steps: 1. Re-size inspector. 2. You should get white artifacts. Read more
OSX standalone build hangs during splash screen when built in x86 + OpenGL2
How to reproduce: 1. Open attached project 2. Build to OSX 32bit and run - Note it hangs during the splash screen and these errors... Read more
[GL][Intel IvyBridge] After switching from DirrectX to OpenGL Unity cras...
1. Open Unity and set OpenGL as graphic API: a. Edit - Project settings - Player. b. Uncheck Auto for windows. c. Press + and a... Read more
[OpenGLCore] RenderTexture mipmaps contain garbage
Repro steps: 1) Open the project 2) Switch the graphics API to OpenGLCore;GLES3 or GLES2 3) Notice the Sphere in scene view is black... Read more
[OSX][GLCORE] CPU spikes in "Overhead"
-e: as per title Overhead takes up more time in bigger spikes in OpenGL 4.1 compared to 2.1 -repro: --open attached project (it is ... Read more
[GL] Scene loaded from asset bundle looses skybox and shaders
How to reproduce: 1. Open the attached project 2. Open "Stage01" scene and observe how it looks 3. Build AssetBundle "Export/Assetbu... Read more
[HLSLcc][ImageEffects] Adding "Tonemapping Color Grading" component in G...
Adding "Tonemapping Color Grading" component to a GameObject while using OpenGLCore API in Windows 10 causes the ditor to crash in "... Read more
[LEGACY] OpenGL2 API renders black to Game window
Legacy OpenGL (GL2) always renders only black to Game view Repro Steps: 1) Open attached project and scene "Test" 2) Observe black... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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