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[macOS] With OpenGL, properties unset when contained in same instancing ...
Reproduction steps:1. Open the attached user's project "1019086-Poker.zip"2. Enter Play Mode and observe the poker chip count3. Run ... Read more
Reading RWTexture2D in a Compute Shader produces different results when ...
How to reproduce:1. Open the attached project named "ComputeShaderTest.zip"2. Open the SampleScene3. Enter Play Mode4. Open the Fram... Read more
Glitch on a build start when OpenGLCore Graphics API and Intel 64-bit Ar...
Reproduction steps:1. Open user attached project "New Unity Project (80).zip"2. Open Build Settings: File -> Build Settings...3. ... Read more
Unused constants in the constant buffer are not stripped out when using ...
How to reproduce:1. Open the user's attached project "UnusedConstants.zip"2. Open Window>Analysis>Frame Debugger3. Press "Enab... Read more
[Android][OpenGL] Graphics.CopyTexture throws an error when using Normal...
How to reproduce it:1. Open the user's attached project "TestCombine.rar"2. Switch to Android3. Enter the Play mode4. Observe the Co... Read more
Build screen is not cleared when changing the aspect ratio on OpenGLCore...
How to reproduce:1. Open the user's attached project2. Build and Run the project (File -> Build and Run)3. In the running Build, ... Read more
Linux Editor crashes at GfxDeviceGLES::DrawBuffersBatchMode when loading...
How to reproduce:1. Open the user attached project (InterRetosProject.zip)2. In the Project panel go to the "Assets>Scenes" folde... Read more
[Android] Consecutive calls to Graphics.DrawProcedural take a huge amoun...
How to reproduce:1. Open the attached project ("Project_1369478" download link in the edit)2. Open the "Main" Scene found in the "As... Read more
Unity crashes when entering "-force-opengl" or "-force-glcore" in the Ad...
How to reproduce:1. Add attached project "AdvancedProjectSettingsBug.zip" to the Unity Hub2. Click three dots and select Advanced Pr... Read more
[OpenGL] [Android] Incorrect depth texture display when rendered on Andr...
Reproduction steps:1. Open the attached project "ToonWaterShader-master.zip"2. Make sure the Graphics APIs is set to OpenGLES33. Bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Baking ReferencedPrefabAuthoring!” errors are thrown when creating or deleting unrelated GameObjects in a SubScene that references prefabs
- Cannot scroll down to see all UI Builder Inspector items after content is resized
- Crash on SceneTracker::SetObjectDirty when entering Play mode on a project with specific Assets
- UI Toolkit's TextInput element does not inherit layout parameters from the TextField element when TextField.multiline is true
- The TileMap grid in the Tile Palette is not visible when Screen Space Ambient Occlusion is enabled