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[PlayerSettings] OpenGL context (DEADDEADDEADDEAD) assertion appears aft...
Steps to repro: 1. Open Unity;2. Create new project;3. Go to PlayerSettings (Edit -> Project Settings -> Player);4. In the Ins... Read more
SystemInfo.supportsComputeShaders returns true on Windows when launched ...
Steps to reproduce:1. open User's attached project2. attach script "supportsCompute" to one of the game objects3. check Console Expe... Read more
[WebGL] 'bitfieldExtract' errors are thrown when running a build in the ...
How to reproduce:1. Open the user's attached "HelloWorldWebGL.zip" project2. Open the "SampleScene" Scene3. Go to File -> Build S... Read more
[Linux][Editor] Editor crashes if drivers don't support OpenGL 3.1
Currently, if the GPU does not support OpenGL 3.1, Unity crashes with "Failed to initialize unity graphics". Instead, it should dete... Read more
[Windows] Splash screen flickering when using preview with OpenGL in editor
1) Open any project in 5.52) Set to use OpenGL.3) Open player settings, splash screen and click preview.4) Notice flickering Read more
[ES2] Shader shows wrong colour
Steps to reproduce:1) Download attached project ' BugReport.zip' and open in Unity2) Make sure OpenGLES2 is enabled in Graphics APIs... Read more
[OpenGL] Unity crashes when playing scene with plugin window open
To reproduce:1. Open attached project2. Ensure that the plugin window is open (You can open it with "Window > VacuumShaders > ... Read more
[Windows][AMD-only] Massive memory leak when OpenGL is set as the defaul...
Memory leak when OpenGLCore, GLES3 or GLES2 is set as the default graphics API in Windows. Repro steps:1. Open EmptyScene from attac... Read more
[Fog][OpenGL] Start and end positions of fog are higher with OpenGL
Reproduction steps: 1. Open the attached "Fog Macros Test" project.2. Open and play the "Scenes > Fog dynamic test" scene.3. Wait... Read more
Spamming error: `GLSL: Shader cannot be patched for instancing.` When en...
This was resolved through this PR:https://ono.unity3d.com/unity/unity/pull-request/115385/_/st/scene-render-outline-wire-performance... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Baking ReferencedPrefabAuthoring!” errors are thrown when creating or deleting unrelated GameObjects in a SubScene that references prefabs
- Cannot scroll down to see all UI Builder Inspector items after content is resized
- Crash on SceneTracker::SetObjectDirty when entering Play mode on a project with specific Assets
- UI Toolkit's TextInput element does not inherit layout parameters from the TextField element when TextField.multiline is true
- The TileMap grid in the Tile Palette is not visible when Screen Space Ambient Occlusion is enabled