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[OpenGL] Dialog popup "ActivateGraphicsContextGL" when selecting Colorpi...
Reproduction steps(GIF attached): 1. Open attached project. 2. Open "Test" scene. 3. Go to "Edit > Project Settings > Player" and se... Read more
[OpenGL] [Android] Incorrect depth texture display when rendered on Andr...
Reproduction steps: 1. Open the attached project "ToonWaterShader-master.zip" 2. Make sure the Graphics APIs is set to OpenGLES3 3. ... Read more
[MacOS][OpenGL] Material.SetMatrixArray fails to pass the last element o...
How to reproduce: 1. Open the "ReproWithAddedButtons.zip" project 2. Open the "SetMatrixArrayBug" scene 3. Set OpenGL as the Editor'... Read more
[osx][opengl] Scene flickers for a bit after splash screen disappears if...
Steps to reproduce: 1. Create new project 2. Set graphics API to OpenGLCore 3. Build and run 4. Launch in fullscreen native resolut... Read more
[OpenGL][Windows x86] OpenGL Builds crash on Windows 7 32-bit with Intel...
Empty Windows x86 Builds with Auto Graphics API for Windows set to OpenGLES2 or OpenGLES3 crashes on Windows 7 32-bit computers with... Read more
OpenGLCore does not support scale in shaders when applied on Skinned Mes...
How to reproduce: 1. Open the attach project and "BrokenScaleMatrix" scene in it. 2. Compare two characters and notice downscaled c... Read more
[Windows][Plugin][Doc] Editor and Player freezes when closing after play...
Reproduction steps: 1. Open attached project(7/13/2016). 2. Play the "scene" scene. 3. Stop the scene. 4. Close the editor. 5. Edito... Read more
Making OpenglCore default graphics API crashes editor
Steps to reproduce: 1. Create a new Unity project 2. Make sure default graphics API isn't OpenGLCore 3. Open Player Settings 4. Chan... Read more
[PlayerSettings] OpenGL context (DEADDEADDEADDEAD) assertion appears aft...
Steps to repro: 1. Open Unity; 2. Create new project; 3. Go to PlayerSettings (Edit -> Project Settings -> Player); 4. In the Inspe... Read more
Unity crashes when entering "-force-opengl" or "-force-glcore" in the Ad...
How to reproduce: 1. Add attached project "AdvancedProjectSettingsBug.zip" to the Unity Hub 2. Click three dots and select Advanced ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic