Search Issue Tracker

19
votes
Fixed

SRP Batcher not working with OpenGL APIs when the project is built

OpenGL

-

Apr 22, 2021

-

Version/s: 2019.4.24f1, 2020.3.2f1, 2021.1.1f1, 2021.2.0a10

How to reproduce: 1. Open the attached "SRPBatcherBenchmark3" project 2. Open the "scene_lwbench1" Scene 3. Open the Build Settings ... Read more

26
votes
Fixed

Shader does not show up on iOS 10 GLES3

OpenGL

-

Sep 09, 2016

-

Version/s: 5.3.6p4

1. Open my attached project 2. Make sure OpenGLES3 is selected as graphics API 3. Build & deploy to iOS10 device. Expected result:... Read more

12
votes
Won't Fix

[OSX] Editor freezes when clicking Game tab after creating a 3D object o...

OpenGL

-

Dec 14, 2015

-

Version/s: 5.3.0f4

How to reproduce: 1. Creat a new 3D project 2. GameObject > 3D Object > Plane 3. Click Game tab 4. Editor freezes Issue is reprodu... Read more

12
votes
Not Reproducible

[VideoPlayer] built scene starts flickering on some OSX machines

OpenGL

-

Apr 18, 2017

-

Version/s: 5.6.0f3

To reproduce: 1. Open attached project 2. Build 'VideoPlayerBug' scene for OSX 3. Play built scene in window Expected: built scene ... Read more

0
votes
Fixed
0
votes
Fixed

[OSX][GLCORE] Major Skinned Mesh Scene View Rendering Problems

OpenGL

-

Oct 12, 2015

-

Version/s: 5.3.0b2

Reproduction steps: 1. Open attached project "AnimationTest" 2. Open scene "Demo" 3. Enter play mode 4. Observe both Scene window an... Read more

1
votes
Postponed

[GLLEGACY] Low-level native plugin example doesn’t work on OS X editor

OpenGL

-

Oct 14, 2015

-

Version/s: 5.2.1p3

The example of a low-level native plugin, which is available on the manual page, doesn’t run properly on the OS X editor. http://d... Read more

0
votes
Fixed

[OSX][AMD-only][GLLEGACY] Deferred rendering causes lots of artifacts an...

OpenGL

-

Oct 16, 2015

-

Version/s: 5.3.0b2

Deferred rendering on editor causes serious artifacts, shadows are not shown. On player it osx player it crashes. Project Steps: 1... Read more

1
votes
Fixed

[GL][Windows] Build crashes in fullscreen mode

OpenGL

-

Nov 13, 2015

-

Version/s: 5.3.0f1

To reproduce: 1. Create new project 2. Change Graphics Api for windows to any OpenGL API 3. Build project for windows standalone 4.... Read more

0
votes
Postponed

[GLCORE][OSX] GPU Profiller on OSX 10.11.1 AMD R9 370X hangs editor usin...

OpenGL

-

Nov 16, 2015

-

Version/s: 5.4.0a2

Bug: Using frame debugger with glcore causes hangs and on gl legacy errors. Project Steps: 1. Play scene test1. 2. Turn on Window... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.