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26
votes
Fixed

Shader does not show up on iOS 10 GLES3

OpenGL

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Sep 09, 2016

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Version: 5.3.6p4

1. Open my attached project 2. Make sure OpenGLES3 is selected as graphics API 3. Build & deploy to iOS10 device. Expected result:... Read more

12
votes
Won't Fix

[OSX] Editor freezes when clicking Game tab after creating a 3D object o...

OpenGL

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Dec 14, 2015

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Version: 5.3.0f4

How to reproduce: 1. Creat a new 3D project 2. GameObject > 3D Object > Plane 3. Click Game tab 4. Editor freezes Issue is reprodu... Read more

0
votes
Duplicate

[Windows][OpenGL Core] Graphical artifact when going from fullscreen to ...

OpenGL

-

May 13, 2019

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Version: 2017.4.27f1

How to reproduce: 1. Open user-submitted project (exit-fullscreen-bug) 2. Make sure the Graphics API is set to 'OpenGLCore' 3. Build... Read more

0
votes
Fixed

Standalone player do not support Compute Shaders when OpenGL extension i...

OpenGL

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Apr 26, 2019

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Version: 2019.1.0b9

How to reproduce: 1. Open attached project 2. Build for Windows 3. Run the build with -force-glcore42 argument Reproducible with: 2... Read more

0
votes
By Design

Material.SetConstantBuffer is not utilized when project built

OpenGL

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Mar 12, 2019

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Version:

To reproduce: 1. Open user's attached project ("Report") 2. Play the project in the editor -- Cubes are colorful 3. In PlayerSetting... Read more

0
votes
By Design

Shader code fails to be Generated when Graphics API set on OpenGLES20

OpenGL

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Feb 28, 2019

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Version: 2018.3.7f1

To reproduce: 1. Download attached project "Google Shader Bug.zip" and open in Unity 2. Open "SampleScene" scene 3. In the Project ... Read more

0
votes
By Design

[OpenGL] MRT(multiple render targets) on OpenGL ES does not work as expe...

OpenGL

-

Dec 20, 2018

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Version: 2017.4.12f1

Steps to reproduce: 1. Open user attached project - if on windows, it will launch with directx11 graphics api 2. Hit Play, and check... Read more

0
votes
Won't Fix

[Windows] Artifact appears after splash screen in the Standalone build o...

OpenGL

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Dec 21, 2018

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Version: 2019.1.0a13

Artifact appears after splash screen in the Windows Standalone build Steps to repro: 1. Open the attached Project. 2. File > Build ... Read more

0
votes
Active

[OpenGL] GameObjects blink for a split second on standalone with GPU Ins...

OpenGL

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Nov 16, 2018

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Version: 2018.3.0b10

Repro steps: 1. Open QA attached project "repro_1101341" 2. Build and Run 3. Play Actual: Notice the flickering of the screen for a... Read more

0
votes
By Design

[Android][iOS] Resolving MSAA Depth RT with custom blit shader results i...

OpenGL

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Sep 25, 2018

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Version: 2018.3.0b2

To reproduce: 1. Open attached project "MSAADepthBug.zip" 2. Open "MSAADepthBugDemo.unity" scene 3. Build for iOS device 4. Deploy t... Read more

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