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0
votes
Won't Fix

Network Spawned objects are not UnSpawned on the client side

Networking

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Aug 02, 2018

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Version/s: 2018.2.0f2

Steps to reproduce: 1. Download and open the attached project 2. Build for standalone 3. Launch build 4. Host a server 5. Enter play... Read more

1
votes
Won't Fix

NetworkConnection.isConnected is true after server was stopped and clien...

Networking

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Feb 16, 2017

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Version/s: 5.5.1f1

To reproduce: 1. Open the project, attached by the user (Agar2.zip) 2. Build the project for standalone 3. Open the build and press... Read more

2
votes
Fixed

WWW coroutine breaks when adding UI component as a child via script

Networking

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May 24, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open project attached by the user 2. Open "Main" scene if not opened 3. Hit play and in console notice that first x... Read more

1
votes
Won't Fix

The client's player object is not destroyed on the host immediately afte...

Networking

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May 25, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by tester (timeoutBug.zip) 2. Build the project for standalone 3. Launch the game in th... Read more

4
votes
Won't Fix

Assertion failed on expression: '0' is shown when client is disconnected...

Networking

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Apr 07, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open the server project (bugReproServer.zip) and ServerTest scene 2. Open the client project (bugReproClient.zip) ... Read more

0
votes
Won't Fix

Network view tip contains misleading advice

Networking

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Jun 02, 2017

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Version/s: 2017.1.0b8

Network view tip contains misleading advice 1. Create a new GameObject. 2. Add Network View component. 3. Take a look on the tip:... Read more

0
votes
By Design

ArgumentException: Cannot set Request Header when trying to upload to Fi...

Networking

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Jun 02, 2017

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Version/s: 2017.1.0b7

ArgumentException: Cannot set Request Header Content-Length - name contains illegal characters or is not user-overridable How to re... Read more

0
votes
Won't Fix

Getting "Couldn't parse broadcast" errors when address name is shortened

Networking

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Jul 28, 2018

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Version/s: 2018.1.7f1

To reproduce: 1. Open attached project "New Unity Project.zip" 2. Build for standalone 3. Open two instances of the build (I was not... Read more

0
votes
Won't Fix

[UNet] Buttons are not clickable when using world space canvas with UNet

Networking

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Jun 15, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open project attached by the user 2. Build and run it for desktop 3. Open "loading" scene from Assets->Scenes in Ed... Read more

1
votes
Won't Fix

[UNET] Local Player Authority(Client) removes Has Authority from the spa...

Networking

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Jun 13, 2017

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Version/s: 5.6.1p2

Steps to reproduce: 1) Download attached project and open in Unity 2) Build and Run project 3) In the Editor, press Play and create... Read more

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