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0
votes
Fixed

Host becomes invisible on other clients after one of the clients disconn...

Networking

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Sep 28, 2016

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Version/s: 5.5.0b4

Check the Edit for attached files Reproduction steps: 1. Open the attached project in Unity ((case_86170-NewTest.rar)2. Open two ins... Read more

0
votes
Fixed

UnityWebRequest GetAssetBundle crashes when downloaded content is empty

Networking

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Sep 23, 2016

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Version/s: 5.3.6f1

1. Deploy my attached file(test.php) to server OR create any kind of method that would return a empty body on your backend2. Create ... Read more

0
votes
Duplicate

Player's character stays in game after forced disconnection

Networking

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Oct 04, 2016

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Version/s: 5.5.0b6

Steps to reproduce:1. Open attached project2. Open "World" scene3. "Build and run" development build4. In build click "Server & ... Read more

0
votes
Won't Fix

NetworkManager reloads offline scene only once when timed out

Networking

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Apr 04, 2018

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Version/s: 2017.3.1p3

Steps to reproduce:1. Open the attached project2. Open the offline.unity scene3. The scene contains the button which calls NetworkMa... Read more

2
votes
Won't Fix

[.NET 4.6] InvalidProgramException when calling certain methods with Ser...

Networking

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Dec 29, 2017

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Version/s: 2017.3.0f3

Steps to reproduce:1. Open attached “InvalidError.zip” Unity project2. Open “test” scene3. Enter and exit Play mode Expected results... Read more

0
votes
Fixed

NetworkManagerHUD X key bind for stopping server does not work

Networking

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Oct 11, 2016

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Version/s: 5.5.0b7

Steps to reproduce:1. open attached project2. play scene 'Main'3. start as Server(!)4. press 'X' on keyboard Expected: stops serverA... Read more

0
votes
Fixed

[HLAPI] Trying to spawn from a reference to a prefab throws null referen...

Networking

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Oct 12, 2016

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Version/s: 5.5.0b7

Steps to reproduce:1. open attached project2. build for standalone3. click 'space' Actual: null reference in standalone and editor s... Read more

0
votes
By Design

[UnityWebRequest] Unable to write data when downloading asset bundle whi...

Networking

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Oct 12, 2016

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Version/s: 5.4.1p3

Steps to reproduce: 1. Open attached project2. Open scene "TestScene"3. Build asset bundle using "Assets/Build AssetBundles" menu4. ... Read more

0
votes
By Design

[HLAPI] Having Online and Offline scene setup in NetworkManager override...

Networking

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Oct 13, 2016

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Version/s: 5.5.0b7

Steps to reproduce:1. open scene 'Main'2. enter Play mode Expected: 'Online' and 'Third' scenes loadedActual: overrides all existing... Read more

0
votes
By Design

[HLAPI] Using SceneManager to load a scene after the server start disabl...

Networking

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Oct 13, 2016

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Version/s: 5.5.0b7

Steps to reproduce:1. open attached project2. play scene 'Main' Expected: Online scene has Cube GameObject synced over networkActual... Read more

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