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4
votes
Won't Fix

[UNET] CPU usage on 'LAN host' in 5.6 and 2017.1 versions is higher than...

Networking

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May 05, 2017

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Version/s: 5.6.0p3

To reproduce: 1. Open project on any Unity 5.5 2. Open activity monitor 3. Play 'Main' scene 4. Press 'H' 5. Repeat steps with the 5... Read more

4
votes
Fixed

Windows host server does not release connections when WebGL client disco...

Networking

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Nov 07, 2016

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Version/s: 5.4.2p3

Steps to reproduce: 1. Download the attached project** 2. Open the Windows build located in "case_849219-ReconnectTest\ReconnectTest... Read more

0
votes
By Design

"Unknown message ID 115 connId:1" error on sending messages from Server ...

Networking

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Sep 05, 2016

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Version/s: 5.5.0b2

When send messages from Server using SendByChannelToAll() to one Client everything works fine. But on adding second Client on it sta... Read more

0
votes
Won't Fix

NetworkManager.singleton.channels.Count gives zero, but should be 2

Networking

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Sep 05, 2016

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Version/s: 5.5.0b2

NetworkManager.singleton.channels.Count gives 0, but after playing some time with the project is started to show 2 (2 is expected) ... Read more

0
votes
Fixed

SyncLists override Awake() method in inherited class

Networking

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Aug 31, 2016

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Version/s: 5.4.0f3

Reproduction steps: 1. Open the "bug.zip" project 2. Open the "test" scene 3. Play the scene 4. Notice that there are no messages lo... Read more

0
votes
Fixed

Calling NetworkTransport.GetCurrentRTT causes editor crash when use WebS...

Networking

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Sep 07, 2016

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Version/s: 5.4.0f3

Reproduction steps: 1.Open the "bug.zip" project 2.Open the "Main" scene 3. Play the scene - Observe the crash Reproduced on: 5.5.0... Read more

0
votes
Not Reproducible

When trying to call "ClientScene.FindLocalObject" on second host start "...

Networking

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Sep 06, 2016

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Version/s: 5.4.0p4

Steps to reproduce: 1. Open attached project 2. Start play mode 3. Click "Lan Host(H)" 4. Click "Stop (X)" 5. Click "Lan Host(H)" ag... Read more

0
votes
Postponed

Authentication error and failed connection through wss using WebSocketSh...

Networking

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May 30, 2018

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Version/s: 2017.2.0p4

Reproduction steps: 1. Open the attached project. 2. Play the WSTest Scene. 3. Check the Console. Actual behavior: - The connectio... Read more

0
votes
Won't Fix

Regression. One of spawnable objects is destroyed on the Host in Editor ...

Networking

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Apr 26, 2017

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Version/s: 2017.1.0b2

Regression - started to appear in 2017.1.0b2, but everything is good in 2017.1.0b1 When open "Tanks!!! Reference Project" project fr... Read more

6
votes
Fixed

Enabling WebSockets in NetworkManager maxes out a CPU core

Networking

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Sep 08, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. open attached "WebSocketsPerformance.zip" 2. open and enter play mode in scene "Main" 3. start host 4. open r... Read more

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