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There is no error when ClientRpc functions are called without active server
Reproduction steps:1. Open project attached (ClientRPC Bug report).2. Load scene "Main".3. Press Play.4. Press LAN Host(H). Expected... Read more
UNetWeaver error after upgrading project from 5.4 to 5.5/5.6
To reproduce:1. Open attached project2. Observe UNetWeaver error in console: UNetWeaver error: Exception :System.MissingMethodExcept... Read more
UNETWeaver crashes with NullReferenceException when a class inheriting U...
Steps to reproduce:1. Open attached project "class_test000.zip"2. Build WSA Universal 10 SDKResult: Build fails and NullReferenceExc... Read more
UnityWebRequest hangs when accessing an URL that redirects to another URL
Steps to reproduce:1. Open the project2. In the menu, press Test->UnityWebRequestTest2 Expected: UnityWebRequest outputs the sour... Read more
[UNETServerDLL] Server throws assert when receive queu is overflowed
Steps:1. Open attached solution2. Build "ChatServer" and "ClientGUI" projects (or use exe-files inside)3. Run ChatServer.exe4. Run C... Read more
External dll classes are not recognized if they inherit NetworkBehaviour
Reproduction steps:1. Open project attached (NetworkBehaviourBug.zip)2. Go to Assets and check TheEngine.dll. Expected result: TheEn... Read more
Network Animator's random FixedUpdate() spikes in GC Alloc
To reproduce:1. Open attached project "Test.zip".2. Open and Play "menu" scene.3. Press "LAN Host"4. Open Profiler.5. In Profiler fi... Read more
UNET: Calling NetworkManager.StopClient() causes an error from the unuse...
Steps to reproduce:1. Open the project attached2. Open the "Main" scene3. Enter Play mode4. Observe the console Result - error throw... Read more
[UNET] NetworkReader. ReadBytesAndSize returns null if the read byte arr...
Reproduction steps:1. Open the attached project2. Open the scene3. Enter Play mode Expected result: NetworkReader.ReadBytesAndSize()... Read more
Editor crashes when inspecting a specific object while you are joined to...
To reproduce:1) Open attached project and 'playingScene'2) Build and run it3) In the player, select "Host"4) After it finishes loadi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping