Search Issue Tracker
Fixed in 5.6.0
Votes
1
Found in
5.5.0f3
Issue ID
859924
Regression
Yes
UnityWebRequest hangs when accessing an URL that redirects to another URL
Steps to reproduce:
1. Open the project
2. In the menu, press Test->UnityWebRequestTest2
Expected: UnityWebRequest outputs the source code of https://madewith.unity.com/ (since https://unity.com redirects to this website)
Actual: UnityWebRequest does not return any information and uses a lot of CPU resources (observe Task Manager/Activity monitor)
Note:
Works as expected in the editor while you run the scene
Reproduced on: 5.4.3p3, 5.5.0p1, 5.6.0b1
Not reproduced on: 5.3.7p2
Workaround: use WWW class instead of UnityWebRequest
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Novack
Jan 05, 2017 14:45
Looking into this one.