Search Issue Tracker
Fixed in 5.6.0
Votes
1
Found in
5.5.0f3
Issue ID
859924
Regression
Yes
UnityWebRequest hangs when accessing an URL that redirects to another URL
Steps to reproduce:
1. Open the project
2. In the menu, press Test->UnityWebRequestTest2
Expected: UnityWebRequest outputs the source code of https://madewith.unity.com/ (since https://unity.com redirects to this website)
Actual: UnityWebRequest does not return any information and uses a lot of CPU resources (observe Task Manager/Activity monitor)
Note:
Works as expected in the editor while you run the scene
Reproduced on: 5.4.3p3, 5.5.0p1, 5.6.0b1
Not reproduced on: 5.3.7p2
Workaround: use WWW class instead of UnityWebRequest
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
- Files in the target folder are deleted without a proper warning when building an iOS project
- Character animation freezes when toggling animator on/off in a coroutine
- Certain textures are incorrectly marked in the render pass list when observed through Render Graph Viewer
Novack
Jan 05, 2017 14:45
Looking into this one.