Search Issue Tracker

4
votes
Won't Fix

WWW uses proxy for local request

Networking

-

Nov 13, 2013

-

Version/s: 4.3.0f4

-e: see title, it uses the proxy even when checking "Bypass proxy server for local addresses" on the internet options -works fine i... Read more

2
votes
Won't Fix

MasterServer.RegisterHost() causes slowdown after 10 seconds

Networking

-

Nov 14, 2013

-

Version/s: 4.3.0f4

To reproduce: 1. Open the attached project 2. Open scene HostRegisterTest 3. Open profiler 4. Enter play mode and inspect the CPU us... Read more

0
votes
Won't Fix

simple WWW usage shows errors in console

Networking

-

Dec 05, 2013

-

Version/s: 4.5.0a2

-e: executing attached project throws several errors: count <= std::numeric_limits<UInt16>::max() count <= std::numeric_limits<UIn... Read more

0
votes
Fixed

GetActiveTcpConnections() causes crash

Networking

-

Dec 10, 2013

-

Version/s: 4.3.0f4

To reproduce: 1. Open "test projekt" 2. Attach the "connectioninfo" script to the Main Camera 3. Enter play mode 4. Press the "Do it... Read more

0
votes
Fixed

Crash when using a system.net.networkInformation script

Networking

-

Nov 13, 2013

-

Version/s: 4.3.0f4

Steps to reproduce : - import the project attached - create a cube and attach the networking.cs script to it - press play and Unity... Read more

6
votes
Not Reproducible

Two networking errors everytime a new project is created

Networking

-

Jan 27, 2014

-

Version/s: 4.5.0b1

Note: Appears to only happen on 10.8 and seemingly doesn't affect the use of unity 1. Create new project Observe errors in console... Read more

0
votes
Won't Fix

System.NullReferenceException: Object reference not set to

Networking

-

Feb 09, 2014

-

Version/s: 4.3.4f1

To reproduce: 1) Download the project 2) Make sure that build settings are set to web player 3) Open Lobby scene 4) Enter Play Mode... Read more

1
votes
By Design

ArgumentException from "Cookie" header after building for webplayer

Networking

-

Feb 16, 2014

-

Version/s: 4.3.4f1

To reproduce: 1. Open attached project 2. Open scene error 3. Enter play mode - an argumentexception is thrown. It seems that there ... Read more

0
votes
Won't Fix

RPC call with byte[] variable causes crash when receiving about 1028033b

Networking

-

Mar 01, 2014

-

Version/s: 4.3.4f1

To reproduce: 1. Open attached project 2. Open scene ClientOrServer 3. Select "ClientOrServer" in scene. In the inspector put a tick... Read more

2
votes
Won't Fix

RPC execution order is wrong sometimes

Networking

-

Mar 04, 2014

-

Version/s: 4.3.4f1

To reproduce: 1. Open attached project 2. Open TestScene 3. Build and run the testscene 4. Click "ServerWrong" 5. In the editor, ent... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.