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0
votes
Won't Fix

[UNET] playerControllerId values gets overridden for Host

Networking

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Jul 23, 2016

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Version/s: 5.4.0f1

Steps to reproduce:1. Open attached "UNET.zip"2. run two instances of the project3. one as Host other as Client4. Press BackQuote bu... Read more

1
votes
Won't Fix

[HLAPI] Starting connection that fails and then starting another that co...

Networking

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Jul 25, 2016

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Version/s: 5.4.0f1

Steps to reproduce:1. Open attached "reproProject.zip"2. run two instances3. One instance should be launched as server4. On second i... Read more

0
votes
Postponed

[HLAPI] NetworkTransformChild interpolation does not work

Networking

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Jul 26, 2016

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Version/s:

Steps to reproduce:1. Open attached project2. Launch two instances of game3. One as Host one as Client Actual: NetworkTransformChild... Read more

1
votes
Fixed

[HLAPI] NetworkTransformChild and NetworkTransform inconsistency in inte...

Networking

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Jul 26, 2016

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Version/s:

Steps to reproduce:1. Open attached project2. Connect two instances (Host and Client)- NetworkTransform and NetworkTransformChild in... Read more

0
votes
By Design

"DataEvent" appears every half second when use WebSocketHost

Networking

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Sep 12, 2017

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Version/s: 2017.2.0b10

How we can reproduce it using the example you attached1 Open attached project2 Open scene "WebSocketHost"3 Press Play and see messag... Read more

0
votes
Fixed

UnityWebRequest with space in its URL throws error 505 "HTTP version spe...

Networking

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Feb 01, 2017

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Version/s: 5.5.1p1

Steps to reproduce:1. Open the project attached2. Play the "Scene" scene3. Observe the Console window Result: first UnityWebRequest ... Read more

0
votes
Fixed

[HLAPI] Changing NetworkTransform sendInterval to higher than 30 by scri...

Networking

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Sep 10, 2016

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Version/s: 5.4.0p1

Steps to reproduce:1. open attached project2. build and run3. connect one as host and one as client-> server has set NetworkTrans... Read more

0
votes
Postponed

[HLAPI] Declaring Command function without prefix throws compile time er...

Networking

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Jul 29, 2016

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Version/s: 5.4.0f1

Steps to reproduce:1. open attached project2. notice there are compile time errors3. clear console4. try to play scene -> can't b... Read more

1
votes
Duplicate

[RelayServer][iOS] Connection fails when connecting from an iPV6 network

Networking

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Aug 04, 2016

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Version/s: 5.5.0a5

To Reproduce: 1. Build and run the attached project (or just a the NetworkManager UI object to an empty project).2. Try setting up m... Read more

0
votes
Duplicate

Documentation button for NetworkTransform goes to page for MonoBehaviour

Networking

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Aug 03, 2016

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Version/s: 5.4.0f3

Reproduction steps:1. Open new project1. Attach a NetworkTransform to a GameObject2. Click on the manual icon next to NetworkTransfo... Read more

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