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0
votes
Fixed

NetworkClient.ConnectWithSimulator is failing to connect either to loopb...

Networking

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May 11, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Open user attached project (NetworkTest) 2. Build the project 3. Run the scene 4. Run the build 5. Observe th... Read more

4
votes
Won't Fix

[UNET] CPU usage on 'LAN host' in 5.6 and 2017.1 versions is higher than...

Networking

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May 05, 2017

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Version/s: 5.6.0p3

To reproduce: 1. Open project on any Unity 5.5 2. Open activity monitor 3. Play 'Main' scene 4. Press 'H' 5. Repeat steps with the 5... Read more

0
votes
Fixed

Other clients do not receive Network Animator parameter changes until a ...

Networking

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Feb 28, 2017

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Version/s: 5.6.0b5

Steps to reproduce on this project: 1. Download and open the attached project 2. Build for standalone 3. Launch 3 instances 4. Set ... Read more

1
votes
Won't Fix

UnityWebRequest disregards Etag and Last-Modified headers on Editor and ...

Networking

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Apr 19, 2017

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Version/s: 5.6.0f3

Preparation: To reproduce the issue you'll need a software for tracking HTTP requests and responses. I used Charles 4.1. After start... Read more

1
votes
By Design

Network socket is not opened when creating a server via script

Networking

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Apr 12, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Download and open users attached project Network test 2. Open scene "server" 3. Build and run this scene 4. While r... Read more

1
votes
Fixed

UnityWebRequest.Post is not sending POST data when using IMultipartFormS...

Networking

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Apr 06, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Download "899017 repro.zip" 2. Move "test.php" file in project's root folder to an environment that supports ... Read more

1
votes
Fixed

Registering a handler with NetworkServer causes high CPU usage (caused b...

Networking

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Mar 27, 2017

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Version/s: 5.6.0b10

Steps to reproduce: 1. Open attached project 2. Build & Run the scene 3. Open task manager and observe the huge CPU usage Expected ... Read more

1
votes
Won't Fix

Error message "Application has been suspended, all multiplayer features ...

Networking

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Mar 23, 2017

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Version/s: 5.6.0f1

Reproduction steps: 1. Open project attached(NetworkingTest.zip) 2. Open scene "MainScene" from Assets folder. 3. Attach Microsoft V... Read more

0
votes
Fixed

Player crashes upon stopping Hosting with Network Manager

Networking

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Mar 01, 2017

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Version/s: 5.6.0b9

To reproduce: 1) Open attached project and scene 2) Build and run 3) Start hosting, then stop hosting CRASH! Reproduced in 5.6.0a6... Read more

0
votes
Fixed

UNET Crashes Unity Editor when WebGL Client Connects

Networking

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Feb 08, 2017

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Version/s: 5.6.0b7

Reproduction Steps: 1- Download the attached project and open in Unity. 2- Hit play and click on Start Server > Start Server. 3- Ru... Read more

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