Search Issue Tracker

4
votes
Won't Fix

[UNET] CPU usage on 'LAN host' in 5.6 and 2017.1 versions is higher than...

Networking

-

May 05, 2017

-

Version/s: 5.6.0p3

To reproduce:1. Open project on any Unity 5.52. Open activity monitor3. Play 'Main' scene4. Press 'H'5. Repeat steps with the 5.6.0a... Read more

0
votes
Won't Fix

Clients cannot disconnect with hud keyboard shortcut (X) if input is reg...

Networking

-

Jul 01, 2017

-

Version/s: 5.6.2p1

Steps to reproduce:1. Download and open the attached project2. Build for standalone3. Open a build instance4. Press LAN Host in the ... Read more

0
votes
Won't Fix

The second time the errors occurs in an Rpc method, the console is spamm...

Networking

-

Jun 21, 2017

-

Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by the user (RpcErrorTest.zip)2. Open the "TestScene" scene3. Enter Play mode4. Press La... Read more

8
votes
Fixed

"Cannot create FMOD::Sound instance for resource..." error is shown when...

Networking

-

May 16, 2017

-

Version/s: 5.6.1f1

Audio file format is .ogg, supported by Unity. To reproduce: 1. Download the project, attached by user (BugDownloadHandlerAudioClip.... Read more

0
votes
By Design

UnityWeb Request and WWW Request fail to function on a poor internet con...

Networking

-

May 05, 2017

-

Version/s: 5.6.0p1

Steps to reproduce:1. Download Charles software or something that can simulate poor internet connection (https://www.charlesproxy.co... Read more

0
votes
Fixed

[LobbyManager] Corrupted select window in Lobby and Game Player Prefab

Networking

-

Nov 17, 2016

-

Version/s: 5.6.0a3

It happens only on NetworkLobbyManager component (doesn't happen on NetworkManager) To repro:1. Create a project.2. Create an empty ... Read more

2
votes
Fixed

WWW coroutine breaks when adding UI component as a child via script

Networking

-

May 24, 2017

-

Version/s: 5.6.1f1

To reproduce:1. Open project attached by the user2. Open "Main" scene if not opened3. Hit play and in console notice that first xml ... Read more

1
votes
Won't Fix

The client's player object is not destroyed on the host immediately afte...

Networking

-

May 25, 2017

-

Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by tester (timeoutBug.zip)2. Build the project for standalone3. Launch the game in the e... Read more

4
votes
Won't Fix

Assertion failed on expression: '0' is shown when client is disconnected...

Networking

-

Apr 07, 2017

-

Version/s: 5.6.0f3

To reproduce: 1. Open the server project (bugReproServer.zip) and ServerTest scene2. Open the client project (bugReproClient.zip) an... Read more

0
votes
Won't Fix

[NetworkTransform] Character position is not synced when rigibody isKine...

Networking

-

Jun 28, 2017

-

Version/s: 5.6.2f1

To reproduce:1. Open project2. Build and run Main scene, choose 'LAN Host'3. Play scene in editor, select 'LAN Client'4. Using WASD ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.