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NetworkClient.ConnectWithSimulator is failing to connect either to loopb...
Steps to reproduce: 1. Open user attached project (NetworkTest) 2. Build the project 3. Run the scene 4. Run the build 5. Observe th... Read more
[UNET] CPU usage on 'LAN host' in 5.6 and 2017.1 versions is higher than...
To reproduce: 1. Open project on any Unity 5.5 2. Open activity monitor 3. Play 'Main' scene 4. Press 'H' 5. Repeat steps with the 5... Read more
Other clients do not receive Network Animator parameter changes until a ...
Steps to reproduce on this project: 1. Download and open the attached project 2. Build for standalone 3. Launch 3 instances 4. Set ... Read more
UnityWebRequest disregards Etag and Last-Modified headers on Editor and ...
Preparation: To reproduce the issue you'll need a software for tracking HTTP requests and responses. I used Charles 4.1. After start... Read more
Network socket is not opened when creating a server via script
To reproduce: 1. Download and open users attached project Network test 2. Open scene "server" 3. Build and run this scene 4. While r... Read more
UnityWebRequest.Post is not sending POST data when using IMultipartFormS...
Steps to reproduce: 1. Download "899017 repro.zip" 2. Move "test.php" file in project's root folder to an environment that supports ... Read more
Registering a handler with NetworkServer causes high CPU usage (caused b...
Steps to reproduce: 1. Open attached project 2. Build & Run the scene 3. Open task manager and observe the huge CPU usage Expected ... Read more
Error message "Application has been suspended, all multiplayer features ...
Reproduction steps: 1. Open project attached(NetworkingTest.zip) 2. Open scene "MainScene" from Assets folder. 3. Attach Microsoft V... Read more
Player crashes upon stopping Hosting with Network Manager
To reproduce: 1) Open attached project and scene 2) Build and run 3) Start hosting, then stop hosting CRASH! Reproduced in 5.6.0a6... Read more
UNET Crashes Unity Editor when WebGL Client Connects
Reproduction Steps: 1- Download the attached project and open in Unity. 2- Hit play and click on Start Server > Start Server. 3- Ru... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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