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6
votes
Fixed

Enabling WebSockets in NetworkManager maxes out a CPU core

Networking

-

Sep 08, 2016

-

Version/s: 5.4.0f3

Steps to reproduce: 1. open attached "WebSocketsPerformance.zip" 2. open and enter play mode in scene "Main" 3. start host 4. open r... Read more

0
votes
Fixed

UdpNetworkDriver.ScheduleUpdate() generates garbage on every call

Networking

-

Jul 11, 2019

-

Version/s: 2019.1.0a1, 2019.1.9f1, 2019.2.0a1

To reproduce: 1. Open the attached project 2. Enable Dev Build and Autoconnect Profiler 3. Build and Run IL2CPP APK on Android 4. I... Read more

0
votes
Fixed

User can set both "Local Player Authority" and "Server Only" flags in Ne...

Networking

-

Dec 01, 2015

-

Version/s: 5.4.0a4

In NetworkIdentity user can set both Server Only and Local Player Authority flags, but this doesn't make any sense. So, probably it... Read more

0
votes
Fixed

Strange error from NetworkTransport

Networking

-

Aug 13, 2015

-

Version/s: 5.1.2f1

Read more

0
votes
Not Reproducible

NetworkClient leaks hostId

Networking

-

Oct 19, 2015

-

Version/s:

NetworkClient leaks hostId if destroyed without connecting. NetworkTranspoort.RemoveHost() is never called for a NetworkClient insta... Read more

1
votes
Fixed

[UNET] When using SyncListStruct and connecting to host error appears: "...

Networking

-

Oct 16, 2015

-

Version/s: 5.2.1p3

Reproduction steps: 1. Open attached project 2. Build and run the project (set it as host) 3. Open and play the "offline" scene 4. J... Read more

0
votes
Duplicate

Crash on stopping server when using network manager on standalone build

Networking

-

Jan 19, 2017

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Version/s: 5.6.0b4

Reproduction steps: 1. Open project attached (ServerExitBug.zip) 2. Open scene "MainMenu" (Assets -> Contect -> Scenes) 3. Build pro... Read more

0
votes
Fixed

UnityWebRequest coroutine is running when CanvasUpdateRegistry.IsRebuild...

Networking

-

May 18, 2021

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Version/s: 2019.4.9f1, 2019.4.15f1, 2020.3, 2021.1

How to reproduce: 1. Open the attached project "New Unity Project.zip" 2. Open SampleScene 3. Click Assets > Build Asset Bundles 4.... Read more

0
votes
By Design

Regression: Unable to Stop Host second time

Networking

-

Jan 19, 2016

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Version/s: 5.4.0b2

Regression - this started to happen in 5.4.0a5 (in 5.4.0a4 everything works fine) How we can reproduce it using the example you att... Read more

0
votes
Fixed

NetworkBehaviour isn't allowed to have more than 15 SyncVars

Networking

-

Dec 01, 2015

-

Version/s: 5.3.0f2

Steps to reproduce: 1. Open attached project 2. Notice errors in console caused by SyncVarsScript.cs: UNetWeaver error: GetWriteFun... Read more

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