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Temp Alloc in mono Heap won't be GCed
Steps to reproduce: 1. Open and Play the user-supplied project 2. Inspect the mono allocated memory in the top right. 3. Press the t... Read more
Creating a certain struct in the script crashes the Editor on Begin Mono...
To reproduce: 1. In a new project, create a script and write the following in the script: public struct NavigationNode { ... Read more
Unity crashes on GC_push_all when using Publish() method on update()
How to reproduce: 1. Open attached project ""repro_1078568" 2. Open and launch scene "GazeboSimulationScene" 3. Wait for few seconds... Read more
Udp packets are queued up/delayed when await Client.ReceiveAsync in asyn...
How to reproduce: 1. Open attached project "NetworkTest.zip" and scene "SampleScene" 2. Enter Play mode and observe the Console win... Read more
httpclient and webclient takes longer time to complete after new scene i...
Steps to reproduce: 1. Download 1169779_repro.zip 2. Build project for standalone 3. When a player loads press Lead Scene 4. httpcli... Read more
Editor crashes due to ReloadAssembly failure when opening project or rec...
Steps to reproduce: 1. Open project attached to Case 986282 2. Wait for project to load Reproduced in: 2018.1.0b2, 2017.3.0p2, 201... Read more
Passing accessMask = 0 to MutexAccessRule : base constructor, throws Arg...
Passing accessMask=0 (second argument in base), throws ArgumentOutOfRangeException : public MutexAccessRule (..., ..., ...) : base (... Read more
[Breakpoint][OSX] Cursor freezes/disappears when breakpoint is reached
Steps to reproduce: 1. Open Unity on OSX; 2. Create new project; 3. Import attached 'testBreakpointCursorBug.unitypackage' package;... Read more
In Unity 3.4, the JavaScript compiler has buggy detection of
The reported bug occurs when the third parameter (counting expression) of the for loop is present. Once it is removed, the warning g... Read more
[Windows] API_test:DeleteUnityWrapper crashes when exiting Play mode
To reproduce: 1. Download attached project "Unity_DLL_test.zip" and open in Unity 2. Open "Text Example" scene 3. Enter Play mode 4... Read more
All about bugs
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Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow