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System.Net.Mail.SmtpException: 421 4.7.66 TLS 1.0 and 1.1 are not suppor...
Reproduction steps: 1. Open the "SampleScene" Scene in the attached project "TLS_1_2.zip" 2. Enter the Play mode 3. Observe the Cons... Read more
Reloading script assemblies takes over 3 seconds when entering play mode...
Reproduction steps: 1. Download and open the attached "hdrp2022.zip" project 2. Enter "Play mode" 3. Observe the "Reloading script a... Read more
Crash on mono_log_write_logfile when calling Marshal.GetFunctionPointerF...
Reproduction steps: 1. Open the project "1390445.zip" 2. Drag "Test.cs" script onto any object in the Hierarchy 3. Enter Play Mode ... Read more
[macOS] Editor crashes with unexpected mark stack overflow when entering...
Reproduction steps: 1. Open the attached "Project.zip" project 2. Open scene Assets\_Avataris_Subrepos\UI\Scenes\UI.unity 3. Enter a... Read more
Crash on GC_push_all when updating custom mesh generation
Reproduction steps: 1. Open the user's attached project 2. Open "Assets/CurveDesigner/Scenes/EndlessRunnerExampleScene" Scene 3. Sel... Read more
Crash on assertion "condition is_ok (error) not met" when entering the p...
Reproduction steps: 1. Create a new project 2. Import attached Test.cs Script to the project 3. Attach a Script to an Object that is... Read more
Editor gets stuck on Reloading Script Assemblies after modifying a scrip...
Reproduction steps: 1. Add a system's Environment Variable "GOOGLE_APPLICATION_CREDENTIALS" 2. Set the value to the path to a file f... Read more
AppDomain exception events do not get called
How to reproduce: 1. Open the attached project ("1411415_202220a8.zip") 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Observ... Read more
Crash when using default methods of a generic interface
Reproduction steps: 1. Open the attached project "1399413_crash_test" 2. Enter Play Mode Expected result: Editor compiles scripts a... Read more
Project gets stuck on import loop when upgrading to newer streams
Reproduction steps: 1. Open user's attached project Expected result: Project opens Actual result: Project gets stuck on import loop... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PrepareDrawShadowsCommandStep1 when entering the Play Mode in a specific project
- Physics Layer Collision Matrix's Layer names, checkboxes and hover highlights become misaligned when the Editor's UI Scaling gets changed
- Light/shadow information on an edge of a Terrain tile creates a seam with an adjacent Terrain tile when baking a LightMap
- "Missing types referenced from component UniversalRenderPipelineGlobalSettings on game object UniversalRenderPipelineGlobalSettings..." warning is thrown after switching the Platform to tvOS
- “Metal: Error creating pipeline state (Universal Render Pipeline/2D/Sprite-Lit-Default): Vertex attribute BLENDINDICES0(5) of type uint4 cannot be read using MTLAttributeFormatFloat2 (null)“ when setting GPU Skinning to GPU after opening the project