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Winsparkle.dll is not recognized by the Unity when it's placed in the P...
How to reproduce:1. Open the attached project2. Enter the game mode3. Inspect the Console window Expected: Winsparkle.dll is recogni... Read more
Default argument value makes the Editor recognize a script as not valid
To reproduce: 1. Open the project, attached by the tester (defaultArgsBug.zip)2. Open the "scene" scene3. Select the obj game object... Read more
"using static" directive causes Unity to not find the class in the script
The issue happens wit .NET 4.6 only To reproduce: 1. Open the project, attached by the tester (usingStaticBug.zip)2. Add Fred.cs scr... Read more
[.NET 4.6] Fails to load types if the source code file size is larger th...
Steps to reproduce:1. Download attached project2. Open "main" scene.3. Enter play mode using .NET 4.6. The error shows up "TypeLoadE... Read more
httpclient and webclient takes longer time to complete after new scene i...
Steps to reproduce:1. Download 1169779_repro.zip2. Build project for standalone3. When a player loads press Lead Scene4. httpclient ... Read more
Canceling an Iteration with small delay values let it iterate after the ...
To reproduce: 1. Download attached project "TaskDelay.zip" and open in Unity2. Open "SampleScene" scene3. Select "TDelay" gameObject... Read more
List.Sort(System.Comparison<T> comparison) generates garbage
Steps to reproduce:1. Open attached “ListSortGCAllocTest.zip” Unity project2. Open “ListSortGCAllocTest” scene3. Open Window->Pro... Read more
Unexpected break out of an infinite loop when calling IJob.Execute() method
How to reproduce:1. Open attached "EternalJob" project2. Enter Play Mode3. After the game start, exit the Play Mode4. Enter Play Mod... Read more
Editor crashed on run time with disabled controller script
How to reproduce:1. Download attached project file and open "Graham_Debug" Scene from Assets\MoonShot\_Scenes2. In Hierarchy Window ... Read more
"FileNotFoundException: Could not find file" error when the path to scri...
To reproduce: 1. Download attached project "IssuePathTooLong.zip" and open in Unity2. Create one more subfolder in "ReallyLongFolder... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build