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mono_get_runtime_build_info crash when opening project due to a corrupte...
1. Open "Steam-Game.zip" project #0 0x0000010aa761c3 in mono_get_runtime_build_info#1 0x0000010aba111e in mono_runtime_invoke#2 0x00... Read more
Incorrectly generated serialization code causes type mismatch with IL2CP...
Steps to reproduce:1) Open the latest attached project.2) Build for iOS.3) Deploy to a device. Error appears in Xcode:"Bulk_Assembly... Read more
OnEnable and OnDisable are being called in wrong order
Reproduction steps:1. Open user attached project2. Open Assets\Scenes\SampleScene3. Select Go 1 in the Hierarchy4. Select Go 2 in th... Read more
Editor crashes due to ReloadAssembly failure when opening project or rec...
Steps to reproduce:1. Open project attached to Case 9862822. Wait for project to load Reproduced in: 2018.1.0b2, 2017.3.0p2, 2017.2.... Read more
[Mac][.NET 4.6] "System.Net.WebException" error in .NET 4.6
Reproduction steps: 1. Open "Security DLL not found.zip" project2. Enter Play mode3. See the Console window output (Error)4. Change ... Read more
"About Unity" window is black and throws errors if Scripting Runtime Ver...
To reproduce:1. Open new project.2. In PlayerSettings set Scripting Runtime Version to "Experimental (.NET 4.6 Equivalents)".3. Open... Read more
ECDiffieHellmanCng class in System.Security.Cryptography is missing
To reproduce: 1. Create new project2. Create new script3. Add using System.Security.Cryptography4. In Start method start typing ECDi... Read more
Editor crashes when repeatedly starting and stopping the scene
Unity editor crashes when repeatedly starting and stopping the scene. The crash sometimes occurres when the editor is loading.It see... Read more
Conditional attribute method executing when the condition is not defined
Reproduction steps:1. Open the “ScriptableObject Test” project2. Open the “Assets/Scenes/New Scene.unity” Scene3. Enter the Play Mod... Read more
Memory leak when using NetworkInterface.GetAllNetworkInterfaces
How to reproduce:1. Open the attached project "testiphlpmemleak.zip"2. Enter Play Mode3. Open Analysis>Profiler4. Select the "Mem... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS