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1
votes
Third Party Issue

[Android][OpenGLES 3] DrawMeshInstanced is not compatible on Snapdragon ...

Mobile Graphics

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Jul 05, 2021

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Version/s: 2019.4, 2019.4.28f1

Reproduction steps: 1. Open the attached user's project "GPUInstancing2.zip" 2. Build for Android 3. In the top left click the butto... Read more

9
votes
Not Reproducible

[Android][Vulkan] Black Screen renders on devices with Adreno 640 and Ma...

Mobile Graphics

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Aug 07, 2020

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Version/s: 2019.4.7f1

Reproduction steps: 1. Open the "SampleScene" Scene attached "1268824.zip" project 2. Switch the platform to Android and Build and R... Read more

1
votes
Fixed

[MacOS][Metal]Incorrect WebCamTexture rendering in macOS Editor with Met...

Mobile Graphics

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Jun 07, 2018

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Version/s: 2018.1.0f2

To reproduce: 1. Open users attached project "RemoteCameraPreview.zip" 2. In Edit > Project Settings > Editor set Device to Any iOS ... Read more

0
votes
By Design

Plane created via script has 'shadow' artifact when it has material with...

Mobile Graphics

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Nov 09, 2017

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Version/s: 2017.2.0f3

To reproduce: 1. Open repro project 2. Build and run scene for WebGL Actual vs Expected: there should not be any 'shadow' artefact... Read more

1
votes
Won't Fix

[Metal] [iOS] [Anti Aliasing] Some objects doesn't render and sometimes ...

Mobile Graphics

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Dec 19, 2017

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Version/s: 2017.1.2p3

Reproduction steps: 1. Open the attached project. 2. Build and run it on an iOS device. Actual result (screenshots attached): - Ba... Read more

0
votes
Duplicate

[Android] [Swappy] Application crash on start when Swappy enabled

Mobile Graphics

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Oct 28, 2020

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Version/s: 2020.2.0b9

Steps to reproduce: 1) Download attached project and open in Unity 2) Build and Run project on a device 3) Observe the crash on laun... Read more

0
votes
Won't Fix

[WebCamTexture][Android][GLES]Rotated image is shown for a second when s...

Mobile Graphics

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Aug 26, 2019

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Version/s: 2020.1.0a2

How to reproduce: 1. Open the attached project 2. Change Graphics API to GLES3 or GLES2 (Edit -> Project Settings -> Player) 3. Buil... Read more

0
votes
Fixed

[Android] Visual artifacts in the skybox when using more than one camera...

Mobile Graphics

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Jan 30, 2019

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Version/s: 2018.3.2f1

Steps to reproduce: 1. Open the attached project 2. Build and run to Android device 3. Inspect the Player for black artifacts in the... Read more

0
votes
Fixed

[Android][OpenGL] Artifacts appear on a GameObject using CubeMap Materia...

Mobile Graphics

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Aug 23, 2021

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Version/s: 2019.4, 2019.4.29f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached "BlendCubemap.zip" project 2. Build and run on the "SampleScene" on an Android device ... Read more

0
votes
Fixed

[Android] Temporary Render Textures configured with Memoryless.MSAA rend...

Mobile Graphics

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May 15, 2019

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Version/s: 2018.3.12f1

Steps to reproduce: 1. Open the attached project "AndroidMemorylessMSACommandBuffer.zip" 2. Open Sample Scene 3. Select Main Camera ... Read more

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