Search Issue Tracker
[Mobile] Tessellation Shader is broken when using Vulkan Graphics API
How to reproduce it: 1. Open the user's attached project 'MeshCloudTest-2021.2.zip' 2. In the Player Settings set a specific Graphic... Read more
[Android][OpenGLES 3] GrabPass shaders are not working on Android when '...
Reproduction steps: 1. Open the attached user's project "Android Transparency Shader Test 2.zip" 2. Go to the Graphics Settings and ... Read more
[IOS] Cannot run any Unity build on iOS Simulator for iOS <14 on Big Sur
Reproduction steps: 1. Create an empty Unity project on macOS Big Sur and switch platform to iOS 2. Go Project Settings -> Player ->... Read more
[Mobile] Directional Light soft shadows doesn't work on mobile devices
Steps in reproduce: 1. Open the project attached by the user 2. Open "SampleScene" 3. Make sure the project is set to build for a mo... Read more
[Android][URP] Violet artifacts appear in some Android devices when Dept...
How to reproduce it: 1. Open the user's attached project 2. Build and Run it on Android 3. Observe the around the pit at the center ... Read more
Creating a Texture3D with format RG_EAC_SNORM causes a crash on iOS
Creating a Texture3D with format RG_EAC_SNORM causes a crash on iOS. This was discovered while trying to expand test coverage for Ge... Read more
[iOS][Metal] GPU errors on older devices when WebCamTexture.wrapMode is ...
Reproduction steps: 1. Open attached project "Case_1309523" 2. Build and deploy the Scene "Camera" to a device 3. In the Build, clic... Read more
[Android][Adreno][OpenGLES3] Rendering Artifacts glitch on Adreno 630 wh...
Reproduction steps: 1. Open the attached project "Repro" 2. Open Scene "SampleScene" 3. Build and Run on Android 4. Zoom in and move... Read more
[Android] Texture is offset to one side on some devices with Adreno GPU ...
Steps to reproduce: 1. Open the attached project 2. Connect Android device 3. Build and run Expected results: a blue square is disp... Read more
[Android] Device logs 'Color format for DP is invalid' when deploying wi...
Steps to reproduce: 1. Open the attached project 2. Open Android Logcat 3. Connect Android device 4. Build and run Expected results... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Timeline UI elements overlap with the toolbar and property section when resizing a docked Animation window horizontally
- Asset is shown as not checked out but is editable when adding a scoped registry
- [Linux] Input field does not receive characters when they are inputted with the SHIFT modifier
- ArgumentOutOfRangeException: Index was out of range when converting subgraph properties and nodes to Subgraph Operator
- A black bar appears on the Game View toolbar when the Game View is resized vertically