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[Android] Unity Remote doesn't work with Android devices
Unity Remote 5 is using HKEY_CURRENT_USER\Software\Unity Technologies\Unity Editor 5.x\AndroidSdkRoot_h2651068356. Instead, it shoul... Read more
[Samsung S Pen]Touches are not registered when Samsung S Pen is used to ...
Steps to reproduce: 1. Open the attached project "case_1246579-updated.zip (45.1 KB)" 2. Build and run on an Android device with a p... Read more
[Android][GLES] Setting blend shape weight on one object adjusts the val...
Repro steps: 1. Open attached project 2. Build and Run on Android 3. Use the sliders to change the blendshape values Actual: From t... Read more
[Android] The screen is black when using Shader.SetGlobalTexture
Reproduction steps: 1. Download and open the attached project: "blittest.zip" 2. Build and Run the project on an Android device Exp... Read more
[iOS] Deadlock when sync loading from main-thread a terrain/mesh marked ...
Reproduction steps: 1. Download and open the attached "ReproCase_DeadlockJobsSyncLoadAsyncMesh.zip" project 2. Build and deploy the ... Read more
[iOS] Input.touchCount does not reset after opening and closing the Cont...
How to reproduce: 1. Open the attached TouchCount.zip project 2. Build for iOS and deploy the Xcode project to the device 3. Keep mu... Read more
[IL2CPP][Android] Project does not build to IL2CPP if one of the scripts...
How to reproduce: 1. Build the "SampleScene" scene of the attached "Repro1251077.zip" project to Android 2. Observe the console E... Read more
[Android] Input field caret jumps back a couple of characters when typin...
Steps to reproduce: 1. Open and build User-supplied project ("InputFieldException.zip") 2. Focus the Input field and type as fast as... Read more
[Mobile] Default Bundle Identifier has spaces in it by default if projec...
To reproduce: 1. Create a new project 2. Switch to iOS or Android platform 3. Check the Bundle Identifier in Player settings Expect... Read more
[Mobile] Heap Corruption crash in a malloc when launching an application
How to reproduce: 1. Open the attached project 2. Go to File-> Build Settings-> Switch to iOS Platform 3. Build for iOS 4. Open the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type