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[iOS] Input System fails to detect gamepad unless application is refocus...
Reproduction steps: 1. Open the attached "1185124.zip (38.8 KB)" project. 2. Go to Build Settings and Switch Platform to iOS. 3. Go ... Read more
[Android][VideoPlayer] Video is not launched when VideoPlayer Source is ...
How to reproduce: 1. Create a new project 2. Add 3D Object to the scene 3. Add ‘VideoPlayer’ component to the object 4. Set "Source"... Read more
[LWRP][Android] Screen of application is black when apk is built with co...
To reproduce: 1. Extract UnityRenderingWithLWRPBug.zip 2. Open the command line and build the project through there 3. Use: "C:\Prog... Read more
Environment.TickCount does not update when phone is in sleep mode
Steps to reproduce: 1. Build and run the supplied project 2. Unplug the phone before starting 3. When the app is running, turn off t... Read more
[Android] touch.deltaPosition is not zero when registering the first touch
Steps to reproduce: 1. Open and build QA-Supplied project 2. Press "Freeze" 3. Tap, drag and release anywhere on the screen Expect... Read more
[TextMeshPro][Addressables][Android] Large main thread spike on first re...
Repro steps: 1. Open attached project 2. If building to an android device remove the Oculus XR Plugin package 3. Build and Run on An... Read more
[Android] Application crash when calling UnloadUnusedAssets with an exte...
To reproduce: 1. Open attached project 2. Build and run to android device 3. Press Load Video button ( and choose some video from th... Read more
[Android] Static objects do not get destroyed when loading an applicatio...
To reproduce: 1. Open the QA's attached project "staticRemainRepro" 2. Build and Run on Android with Development Build selected 3. ... Read more
Wrong AndroidManifest.xml file is generated after building to Android
How to reproduce: 1. Open the attached "Repro1198652.zip" Project 2. Make sure Vulkan API is in the list of Player > Graphics settin... Read more
[Android] [Vulkan] Video is flipped upside down when being built to the ...
To reproduce: 1. Open attached project 2. Build and run to Pixel 3 3. Rotate horizontally the phone and check the video Actual resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects