Search Issue Tracker
Not Reproducible
Votes
0
Found in
2019.2.4f1
2020.1
Issue ID
1183998
Regression
No
[LWRP][Android] Screen of application is black when apk is built with command line tools
To reproduce:
1. Extract UnityRenderingWithLWRPBug.zip
2. Open the command line and build the project through there
3. Use: "C:\Program Files\Unity\Editor\Unity.exe" -batchmode -nographics -quit -projectPath "project path" -executeMethod TestUICrash.TestingBuilding.BuildAndroid
4. Wait till the apk is built in the project folder ( build.apk)
5. Install to the Android device
Actual result: The screen is black and glitchy
Expected result: The application should look the same as it would be built via the editor
Pics of the actual and expected attached bellow.
Reproduced with: 2019.2.10f1; 2020.1.0a11
Does not reproduce on 2020.1.0a12
It does not build on lower versions.
Tested with:
VLNQA00166, Huawei P20 (EML-L29), Android 8.1.0, CPU: HiSilicon Kirin 970, GPU: Mali-G72
VLNQA00255, Samsung Galaxy Note3 Neo (SM-N7505), Android 4.4.2, CPU: Exynos 5 Hexa 5260, GPU: Mali-T624
VLNQA00015, Samsung Galaxy Note8 (SM-N950W), Android 8.0.0, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
Reproduced on standalone and iOS
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
Add comment