Search Issue Tracker
[Android][Vulkan] Vulkan API causes screen flicker on touch
How to reproduce: 1. Open the attached project "untamed-profile-gfx-2018-4.zip" from case 1222366 2. Open "Edit > Project Settings >... Read more
[Android] Activity pause timeout for ActivityRecord warning issued when ...
Repro steps: 1. Open attached project 2. Build and Run on Android 3. Press the Quit button Actual: There's a "ActivityManager: Act... Read more
[Android] Closing app with an unfinished UnityWebRequest throws a Timeou...
Repro steps: 1. Open attached project 2. Build and Run on Android 3. Press the "UnityWebRequest & Quit" button 4. Observe the device... Read more
Android build fails to do Gradle errors of multiple external SDKs
Steps to reproduce: 1. Open the user's attached project "Line Slice.zip" 2. Build it for Android Expected results: Android build co... Read more
[Android][GLES] Setting blend shape weight on one object adjusts the val...
Repro steps: 1. Open attached project 2. Build and Run on Android 3. Use the sliders to change the blendshape values Actual: From t... Read more
[Android] Build Settings window goes black when SDK/build-tools director...
How to reproduce: 1. Create a new project 2. Go to Preferences -> External Tools and check SDK directory 3. Open SDK/build-tools dir... Read more
[Android] Could not find error is thrown when exporting Unity project as...
Reproduction steps: 1. Open the user-submitted project 2. Export the project as a native Android application 3. Open the project in ... Read more
[iOS] Texture.currentTextureMemory value does not update and a memory le...
How to reproduce: 1. Open the supplied project from the Google Drive link 2. Open the SCENE_NAME Scene and build it for iOS 3. Deplo... Read more
[Mobile] Android and iOS do not support fp16 on Compute Shader
How to reproduce: 1. Open the attached "fp16Test" Project 2. Switch the target platform to iOS or Android 3. In the Project window, ... Read more
[Android] Audio stops playing after a bluetooth speaker is connected to ...
Repro steps: 1. Open attached project 2. Build and Run on Android 3. Notice the sound playing in the app 4. Connect a bluetooth spea... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ProfilingSampler.Get() returns null and makes the Player only render black when building a Release Build
- Search text field visual controls for the Path binding in an Input Actions Asset is misaligned
- Display issues in VideoPlayer when using Screen.SetResolution on certain Google Pixel devices
- Memory Leak When Using Rigidbody2D Physics in WebGL
- Crash on Texture::TextureIDMapInsert when opening a specific project