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[Android] Crash on Segmentation Fault when Unloading Scene

Mobile

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Jul 25, 2019

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Version/s: 2019.1.1f1

Reproduction steps: 1. Open "1172249" project 2. "Rebar" -> "Multiresolution Build..." 3. "Preset" -> "android" 4. "Turn remote off"... Read more

0
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[Android] Using "Render Over Native UI" with transparent images, makes t...

Mobile

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Sep 10, 2019

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Version/s: 2019.2, 2019.2.0f1

Reproduction steps: 1. Open "renderOverNative_Android.png" project 2. Build & Run for Android 3. Notice how the button is rendered ... Read more

0
votes
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[Mobile] Using KudanAR custom package built project looks split on an iP...

Mobile

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Aug 27, 2019

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Version/s: 2019.1.0a6, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Open attached project "reproproject.zip" and open "SolarSystem.unity" scene 2. Build for iOS or Android (if built f... Read more

0
votes
Won't Fix

[Android] Crash on Android x86 when attempting to use JNI methods on a b...

Mobile

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Sep 04, 2019

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Version/s: 2017.4, 2018.4, 2018.4.3f1, 2019.2

Repro steps: 1. Open the attached project 2. Switch build target to Android 3. Build and run on Android 4. Press the "Test JNI!" but... Read more

0
votes
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[Mobile] "AssetBundle.LoadAsset" race condition with "AssetBundle.Unload"

Mobile

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Sep 03, 2019

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Version/s: 2018.4, 2018.4.8f1, 2019.1, 2019.2, 2019.3, 2020.1

Reproduction steps: 1. Open "AssetLoadSample2018LTS.zip" project 2. "Expansion" -> "Build AssetBundleData" 3. Build & Run for Androi... Read more

0
votes
By Design

Player Services plugin causes bunch of "ArgumentException: Requested va...

Mobile

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Aug 21, 2019

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Version/s: 2018.3, 2019.3.0a3, 2020.1

Repro steps: 1. Open attached project 2. Observe the Console Actual: “ArgumentException: Requested value ‘X86’ was not found.” are... Read more

1
votes
Active

[Android] Crash in java.lang.UnsatisfiedLinkError when application locat...

Mobile

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Sep 03, 2019

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Version/s: 2018.4.4f1, 2018.4.8f1

To reproduce: 1. Open an attached project or create a new one 2. In player settings change: GPU skinning to False Scripting backend:... Read more

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