Search Issue Tracker

0
votes
Duplicate

Objects that use spine are broken in application when built to Android d...

Mobile

-

Aug 13, 2019

-

Version/s: 2019.1.4f1, 2019.2.0f1

To reproduce:1. Open attached project2. Make sure that Graphics API is set to OpenGles34. Build and run to android device Actual res... Read more

0
votes
Won't Fix

[Mobile][Editor] Opaque Mesh Renderers don't show up in RenderTexture be...

Mobile

-

Jun 26, 2019

-

Version/s: 2018.3.0a10, 2018.3.14f1, 2018.4.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Download attached "poi_project.zip" project and open in Unity2. Open "ExampleScene_mainframe" scene3. Open Game Vie... Read more

0
votes
By Design

[Android] Application freezes when permission for GPS or camera is allow...

Mobile

-

Aug 05, 2019

-

Version/s: 2019.1.0a13, 2019.2.0f1

To reproduce:1. Download attached project2. Build and run to android device3. Hit the "Show Camera Permission" button4. Allow Camera... Read more

1
votes
Fixed

[Vulkan][Android][WebCamTexture] Application using WebCamTexture and Vul...

Mobile

-

Aug 22, 2019

-

Version/s: 2019.3.0b1

1. Open attached "WebCamRepro" project2. Build to Android device (Vulkan should already be set as default Graphics API)3. Run applic... Read more

0
votes
Fixed

[Android] "WebCamTexture" does not work with TOF/Depth cameras

Mobile

-

Jun 18, 2019

-

Version/s: 2018.3.14f1, 2019.1, 2019.2, 2019.3, 2020.1.0a1

Reproduction steps:1. Open "1163718" project2. Build & Run for Android3. Press "Switch Camera" until you see a black screen Expe... Read more

0
votes
Won't Fix

~5-7 ms Physics.Processing spikes periodically appear in a relatively em...

Mobile

-

Aug 28, 2020

-

Version/s: 2018.4, 2019.4, 2019.4.0f1, 2020.1, 2020.2, 2021.1

Repro steps:1. Open attached project2. Create a Physics Material and set Bounciness to 13. Attach the material to the plane and sphe... Read more

0
votes
By Design

Environment.TickCount does not update when phone is in sleep mode

Mobile

-

Oct 23, 2019

-

Version/s: 2018.4.0a1, 2019.2, 2019.2.9f1, 2019.3, 2020.1

Steps to reproduce:1. Build and run the supplied project2. Unplug the phone before starting3. When the app is running, turn off the ... Read more

0
votes
Duplicate

[Android] ARM64 architecture takes longer to execute StackTrace API than...

Mobile

-

Aug 19, 2019

-

Version/s: 2017.4, 2018.4, 2018.4.3f1, 2019.1, 2019.2, 2019.3, 2020.1.0a1

Reproduction steps:1. Open "1177601" project2. "Player Settings" -> "Configuration" -> "Scripting Backend" -> "IL2CPP"3. "P... Read more

0
votes
Fixed

[Mobile] Shader created from normals in Shader Graph looks pixelated whe...

Mobile

-

Aug 27, 2019

-

Version/s: 2019.2.0f1

To reproduce:1. Open attached project2. Open sample scene3. Build and run to Android or OS platform Actual result: The shader looks ... Read more

0
votes
Won't Fix

Fragment shader with usage of any of built-in matrices breaks draw-call ...

Mobile

-

Aug 23, 2019

-

Version/s: 2017.4, 2018.4, 2018.4.7f1, 2019.2, 2019.3, 2020.1

To reproduce:1. Open the attached project2. Build and run on Xiaomi Redmi Note 3 Expected result: Both spheres are renderedActual re... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.