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[Android][IL2CPP] Device doesn't show up in the list of targets to attac...
Repro steps: 1. Create a new project and switch build target to Android 2. Make sure that only "arm64" architecture is selected unde... Read more
[Hub][Android][NDK][2019.1] Hub downloads NDK version 19 instead of r16b
Repro steps: 1. Install Unity through Hub with the built-in NDK included 2. Go to the location of the NDK 3. Open the source.propert... Read more
[iOS] Deadlock when sync loading from main-thread a terrain/mesh marked ...
Reproduction steps: 1. Download and open the attached "ReproCase_DeadlockJobsSyncLoadAsyncMesh.zip" project 2. Build and deploy the ... Read more
[iOS] MFI controller button inputs are not processed
Reproduction steps: 1. Open project in "project.zip" 2. Build for iOS 3. Connect a supported MFI controller to an iOS device (tested... Read more
Apk freezes when rapidly calling the Texture.GetNativeTexturePtr function
Steps to reproduce: 1. Build and run the user-attached project Expected: no freeze Actual: build freezes Reproduced in: 2019.1.10f... Read more
[Android] [LWRP] [Vulkan] Build crashes when having any object in front ...
Steps to reproduce: 1. Open user-supplied project ("AceTension.zip"). 2. In the build settings select only in -> "Scenes In Build" -... Read more
[Android] Device doesn't rotate immediately accordingly to its holding p...
Repro steps: 1. Open QA attached project "repro_1169727" 2. Build and Run on Android 3. Press the Portrait button which sets the scr... Read more
[Android ] Videoplayer with 1080p freezes when being transcoded with cod...
To reproduce: 1. Open attached project 2. Press on video and make sure that transcode is checked, dimensions set to Original 1920x10... Read more
[Android][2017.4] Editor doesn't update NDK's directory until the projec...
Repro steps: 1. Create a new project and switch build target to Android and Scripting Backend to IL2CPP 2. In Preferences -> Externa... Read more
[Android] Gradle Build failed error thrown on building Android Player
On building Android player for both 'Mono' and 'IL2CPP' scripting backend throws Gradle Build failed error in console. Refer attache... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on