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Aspect ratio breaks when resizing split screen or rotating the device wi...
To reproduce: 1. Open 2 any Unity projects in the split screen mode on Android; 2. Resize the split screen; 3. Rotate the device to... Read more
[Android] Screen does not rotate when 2 Unity apks are open, 1 of them i...
To reproduce: 1. Open any 2 Unity apks; 2. Make one of them to be a floating window (on Samsung devices, you can go to Tasks > Pres... Read more
[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash
Repro steps: 1. Open QA attached project "repro_1139007" 2. Switch the build target to Android 3. Build and Run Actual: App crashes... Read more
[iOS] Launch image is not respecting Fill percentage setting
How to reproduce: 1. Open the attached project 2. Go to File-> Build Settings-> Switch to iOS Platform 3. Go to the Player Settings... Read more
[iOS] Mute Other Audio Sources is not muting background audio on a devic...
How to reproduce: 1. Open the attached project "case_1259748-iOSAudioRepro.zip" 2. Open Player settings 3. Make sure that Mute Other... Read more
[Android][Vulkan] Vulkan API causes screen flicker on touch
How to reproduce: 1. Open the attached project "untamed-profile-gfx-2018-4.zip" from case 1222366 2. Open "Edit > Project Settings >... Read more
[Android] Values passed incorrectly through native delegate parameters o...
Repro steps: 1. Open attached project 2. Copy the libAndroidCppDelegateTest.so (armv8a version) file from folder "nativeAndroidBuild... Read more
[Android][Vulkan] FrameTimingManager reports GPU Time as 0
Repro steps: 1. Open attached project 2. Build and run on Android 3. Press the "Start Per Capture" button, observe the "GPU Time" gr... Read more
[Mobile][Metal][Vulkan] FrameTimingManager does not report CPU time corr...
Repro steps: 1. Open attached project 2. Build and Rund for iOS or Android, ensuring Metal / Vulkan are used respectively 3. Press t... Read more
[Android] "Unity-ARCore: Failed to register lifecycle provider, Input su...
Repro steps: 1. Open attached project 2. Make sure "Build App Bundle (Google Play)" is enabled 3. Build and Run on Android 4. Check ... Read more
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Latest issues
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