Search Issue Tracker
Aspect ratio breaks when resizing split screen or rotating the device wi...
To reproduce:1. Open 2 any Unity projects in the split screen mode on Android;2. Resize the split screen;3. Rotate the device to the... Read more
[Android] Screen does not rotate when 2 Unity apks are open, 1 of them i...
To reproduce:1. Open any 2 Unity apks;2. Make one of them to be a floating window (on Samsung devices, you can go to Tasks > Pres... Read more
[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash
Repro steps:1. Open QA attached project "repro_1139007"2. Switch the build target to Android3. Build and Run Actual: App crashes aft... Read more
[iOS] Launch image is not respecting Fill percentage setting
How to reproduce:1. Open the attached project2. Go to File-> Build Settings-> Switch to iOS Platform3. Go to the Player Settin... Read more
[Android] "NdkUseEmbedded" key is non-existent when installing Unity fir...
Repro steps:1. Delete the “Unity Technologies” key from the registry ( command: reg delete “HKCU\Software\Unity Technologies” )2. Op... Read more
[UaaL][iOS] Crash on bundle load when re-opening deployed app
Reproduction steps:1. Download and open the attached "BugReproProject" project2. Switch to iOS platform3. Build and deploy the proje... Read more
[Android] Additional arguments are not being used for the second IL2CPP ...
To reproduce:1. Open attached project2. Open Extra -> il2cppArgs menu, this is an additional menu added by included ExtraSettings... Read more
[Android][Vulkan] FrameTimingManager reports GPU Time as 0
Repro steps:1. Open attached project2. Build and run on Android3. Press the "Start Per Capture" button, observe the "GPU Time" graph... Read more
[Mobile][Metal][Vulkan] FrameTimingManager does not report CPU time corr...
Repro steps:1. Open attached project2. Build and Rund for iOS or Android, ensuring Metal / Vulkan are used respectively3. Press the ... Read more
[Android] "Unity-ARCore: Failed to register lifecycle provider, Input su...
Repro steps:1. Open attached project2. Make sure "Build App Bundle (Google Play)" is enabled3. Build and Run on Android4. Check the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component