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[Graphics][Mobile] Unexpected output from Render Texture on mobile devices
Steps to reproduce:1. Open user attached project2. Build & Run on mobile device3. Observe the blank screen Expected result: text... Read more
[Android] Borders of Android game Icon are zoomed in
To reproduce: 1. Download attached project "Test2018-2.zip" and open in Unity2. Open "SampleScene" scene3. Set Android platform4. As... Read more
Device Simulator System Language stays on the OS display language when S...
How to reproduce:1. Open the attached "1349995_Repro" project2. Open the "Lang" Scene3. Open the Device Simulator (Window->Genera... Read more
[PostProcessing] [Mobile] [Gles2] Bloom effect gives way too bright output
Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Graphics API is set to Gles23) Build and Run project ... Read more
[Android][Vulkan] Terrain is not rendered with specific Camera settings ...
How to reproduce:1. Open attached project2. Build&Run to Android device Expected result - Terrain is renderedActual result - Ter... Read more
[Android] Gradle build system does not escape backslash character on Key...
Reproduction steps:1) Open any project or create a new one2) Set up keystore. Note: Keystore alias password must contain backslash c... Read more
[Android] java.util.HashMap call crash when running built application
To reproduce:1. Open user's project2. Build it for Android3. Launch the application Expected: application doesn't crashActual: appli... Read more
[iOS] Pasting Unicode U+FDFD to InputField clears the font texture
Reproduction steps:1. Open the attached project "fdfdTest.zip";2. Make a build for iOS platform;3. Launch the built project on any i... Read more
[iOS] Unknown Error using Unitywebrequest to download a file if it finis...
Reproduction steps:1. Open the attached project.2. Build and run it on an iOS device.3. Minimize the application before download fin... Read more
[iOS] Texture.currentTextureMemory value does not update and a memory le...
How to reproduce:1. Open the supplied project from the Google Drive link2. Open the SCENE_NAME Scene and build it for iOS3. Deploy t... Read more
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