Search Issue Tracker
[Graphics][Mobile] Unexpected output from Render Texture on mobile devices
Steps to reproduce: 1. Open user attached project 2. Build & Run on mobile device 3. Observe the blank screen Expected result: text... Read more
[Android] Borders of Android game Icon are zoomed in
To reproduce: 1. Download attached project "Test2018-2.zip" and open in Unity 2. Open "SampleScene" scene 3. Set Android platform 4... Read more
Device Simulator System Language stays on the OS display language when S...
How to reproduce: 1. Open the attached "1349995_Repro" project 2. Open the "Lang" Scene 3. Open the Device Simulator (Window->Genera... Read more
[PostProcessing] [Mobile] [Gles2] Bloom effect gives way too bright output
Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure Graphics API is set to Gles2 3) Build and Run proje... Read more
[Android][Vulkan] Terrain is not rendered with specific Camera settings ...
How to reproduce: 1. Open attached project 2. Build&Run to Android device Expected result - Terrain is rendered Actual result - Ter... Read more
[Android] Gradle build system does not escape backslash character on Key...
Reproduction steps: 1) Open any project or create a new one 2) Set up keystore. Note: Keystore alias password must contain backslash... Read more
[Android] java.util.HashMap call crash when running built application
To reproduce: 1. Open user's project 2. Build it for Android 3. Launch the application Expected: application doesn't crash Actual: ... Read more
[iOS] Pasting Unicode U+FDFD to InputField clears the font texture
Reproduction steps: 1. Open the attached project "fdfdTest.zip"; 2. Make a build for iOS platform; 3. Launch the built project on an... Read more
[iOS] Unknown Error using Unitywebrequest to download a file if it finis...
Reproduction steps: 1. Open the attached project. 2. Build and run it on an iOS device. 3. Minimize the application before download ... Read more
[iOS] Texture.currentTextureMemory value does not update and a memory le...
How to reproduce: 1. Open the supplied project from the Google Drive link 2. Open the SCENE_NAME Scene and build it for iOS 3. Deplo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] [Vulkan] Cubes stuck on the first few frames of rotation and application flickering when an Overlay Camera is added to the Camera Stack with MSAA enabled
- Profiling information icon does not update for Light Mode
- [Linux] Type to select functionality is missing for drop down menus
- TextMeshPro calculates Width Compression incorrectly when using certain values in the WD% field
- VFX Graph link contrasts fail WCAG guidelines