Search Issue Tracker

1
votes
Fixed

[iOS] UnityWebRequest does not return when receiving http status "401 Un...

Mobile

-

Jun 04, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.8f1, 2021.1, 2021.2

Reproduction steps: 1. Download and open the attached "Unity2020WebRequestRepro.zip" project 2. Build and deploy the project to iOS ... Read more

0
votes
Fixed

Compute particles don't load on iOS devices, with errors"APINotSupported...

Mobile

-

Jul 27, 2018

-

Version/s: 2018.3.0a6

To reproduce: 1. Open attached project; 2. Make sure Graphics API is set to Metal; 3. Build and run "Compute" scene on iOS devices. ... Read more

0
votes
By Design

[Mobile] Black artefacts on tif texture when format is set to RGBA Compr...

Mobile

-

Aug 03, 2018

-

Version/s: 2018.3.0a7

How to reproduce: 1. Open the attached project 2. Check PlasmaBallTEX.tif texture in inspector 3. make sure that Android and iOS Ove... Read more

0
votes
Duplicate

[Android][UI] After typing two or more emojis, UI Input field doesn't up...

Mobile

-

Aug 06, 2018

-

Version/s: 2018.3.0a7

How to reproduce: 1. Open the attached project 2. Build and run keyboard-type scene 3. Click on Input field (where Default is writte... Read more

0
votes
By Design

'PlayerSettings' cannot be found when building on Mobile

Mobile

-

Jan 31, 2020

-

Version/s: 2017.4, 2019.3.0f6, 2020.1

Steps to reproduce: 1. Open User-supplied project 2. Build on Android/iOS Expected: the build succeeds Actual: the build fails due ... Read more

1
votes
By Design

[Android] Memory fragmentation occurring upon loading a Scene

Mobile

-

Feb 03, 2021

-

Version/s: 2019.4, 2020.2.2f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open the attached user's project "GoliathFromScratch.zip" 2. Switch to Android Platform 3. Open Android Logca... Read more

1
votes
Not Reproducible

[TextMeshPro][Addressables][Android] Large main thread spike on first re...

Mobile

-

Jan 24, 2020

-

Version/s: 2018.4, 2018.4.15f1, 2019.2, 2019.3, 2020.1

Repro steps: 1. Open attached project 2. If building to an android device remove the Oculus XR Plugin package 3. Build and Run on An... Read more

0
votes
Fixed

[Mobile][Fixed in 2019] Double clicking the lock button sets OnApplicati...

Mobile

-

Aug 08, 2018

-

Version/s: 2017.4.3f1

Steps to reproduce: 1) Open the attached project. 2) Build and Run on iOS or Android. - Make sure sound is enabled on the device. 3... Read more

0
votes
Not Reproducible

[Android] Crash in libunity.so/glDrawElements launching camera with NatC...

Mobile

-

Jul 30, 2018

-

Version/s: 2018.2.1f1

Steps to reproduce: 1. Open user attached project 2. Build & Run to Android device 3. The app might show a flickering camera image a... Read more

0
votes
By Design

[Graphics][Mobile] Unexpected output from Render Texture on mobile devices

Mobile

-

Aug 03, 2018

-

Version/s: 5.6.5p3

Steps to reproduce: 1. Open user attached project 2. Build & Run on mobile device 3. Observe the blank screen Expected result: text... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.