Search Issue Tracker
[iOS] UnityWebRequest does not return when receiving http status "401 Un...
Reproduction steps: 1. Download and open the attached "Unity2020WebRequestRepro.zip" project 2. Build and deploy the project to iOS ... Read more
Compute particles don't load on iOS devices, with errors"APINotSupported...
To reproduce: 1. Open attached project; 2. Make sure Graphics API is set to Metal; 3. Build and run "Compute" scene on iOS devices. ... Read more
[Mobile] Black artefacts on tif texture when format is set to RGBA Compr...
How to reproduce: 1. Open the attached project 2. Check PlasmaBallTEX.tif texture in inspector 3. make sure that Android and iOS Ove... Read more
[Android][UI] After typing two or more emojis, UI Input field doesn't up...
How to reproduce: 1. Open the attached project 2. Build and run keyboard-type scene 3. Click on Input field (where Default is writte... Read more
'PlayerSettings' cannot be found when building on Mobile
Steps to reproduce: 1. Open User-supplied project 2. Build on Android/iOS Expected: the build succeeds Actual: the build fails due ... Read more
[Android] Memory fragmentation occurring upon loading a Scene
Reproduction steps: 1. Open the attached user's project "GoliathFromScratch.zip" 2. Switch to Android Platform 3. Open Android Logca... Read more
[TextMeshPro][Addressables][Android] Large main thread spike on first re...
Repro steps: 1. Open attached project 2. If building to an android device remove the Oculus XR Plugin package 3. Build and Run on An... Read more
[Mobile][Fixed in 2019] Double clicking the lock button sets OnApplicati...
Steps to reproduce: 1) Open the attached project. 2) Build and Run on iOS or Android. - Make sure sound is enabled on the device. 3... Read more
[Android] Crash in libunity.so/glDrawElements launching camera with NatC...
Steps to reproduce: 1. Open user attached project 2. Build & Run to Android device 3. The app might show a flickering camera image a... Read more
[Graphics][Mobile] Unexpected output from Render Texture on mobile devices
Steps to reproduce: 1. Open user attached project 2. Build & Run on mobile device 3. Observe the blank screen Expected result: text... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] [Vulkan] Cubes stuck on the first few frames of rotation and application flickering when an Overlay Camera is added to the Camera Stack with MSAA enabled
- Profiling information icon does not update for Light Mode
- [Linux] Type to select functionality is missing for drop down menus
- TextMeshPro calculates Width Compression incorrectly when using certain values in the WD% field
- VFX Graph link contrasts fail WCAG guidelines