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0
votes
Fixed

[Metal][iOS] Some particles are being rendered over non-transparent obje...

Mobile

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Dec 07, 2018

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Version/s: 2019.1.0a8

To reproduce:1. Import Low Poly Strategy Prototyper project from the asset store2. Remove BuildTargetGroup.WebPlayer entry to fix th... Read more

0
votes
Fixed

[Android] Profiler and app freeze when taking memory snapshot

Mobile

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Aug 23, 2018

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Version/s: 2017.4.2f2

To reproduce: 1. Open the attached project (link in edit)2. Build and Run for Android (Make sure Autoconnect Profiler is enabled)3. ... Read more

0
votes
By Design

[Android] Newer devices with Adreno GPU take very long time to start the...

Mobile

-

Jan 12, 2018

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Version/s: 2017.3.0b10, 2017.3.0f3

Reproduction steps:1) Download and open user's attached project (OwnCloud link and password are provided)2) Build Scenes/GameStart.u... Read more

0
votes
Fixed

[Mobile] Setting Camera.AllowMSAA = false has no effect on QualitySettin...

Mobile

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Jun 06, 2018

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Version/s: 2017.4.1f1

Steps to reproduce:1. Open QA attached project2. Build to device3. Press 'Enable/Disable AA' Expected behaviour: Visual quality drop... Read more

0
votes
Fixed

Do Not Kill other gradle daemons when build completes

Mobile

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May 23, 2018

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Version/s: 2017.3.1p2

Do not kill other instances of gradle when a gradle build completes. We build mutiple android projects on the same build machine. Wh... Read more

1
votes
Fixed

[Mobile] Support for Bluetooth headphones microphone

Mobile

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Aug 28, 2017

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Version/s:

Microphone.devices list does not return Bluetooth microphones connected to Mobile devices.It returns Bluetooth microphones in the Ed... Read more

0
votes
By Design

[iOS]Crash with samavanDefender`main(argc=<unavailable>, argv=<unavailab...

Mobile

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Jun 13, 2020

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Version/s: 2020.2.0a12, 2020.2.0a13

How to reproduce:1. Open the attached UnityAdTest.zip project2. Build for iOS and deploy the Xcode project to the device3. Click on ... Read more

0
votes
Fixed

Android builds fail if building App Bundle with signed keystore/key that...

Mobile

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Jul 03, 2019

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Version/s: 2019.1.0a10

How to reproduce:1. Open attached "KeystoreTest" project2. Go to File -&gt; Build Settings -&gt; Player Settings -&gt; Publishing Se... Read more

0
votes
Not Reproducible

[Android][Vulkan] Indirect Compute shader is not rendered on the screen

Mobile

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Dec 06, 2018

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Version/s: 2019.1.0a9, 2019.1.0a10

To reproduce:1. Open the attached project;2. Change Graphics API to Vulkan;3. Build and Run "ShaderTest_Custom_ComputeShader_Indirec... Read more

1
votes
By Design

[Android] Not all transparent meshes are rendered on Mali GPUs

Mobile

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Aug 23, 2018

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Version/s: 2018.2.5f1

Steps to reproduce:1. Open user attached project2. Build &amp; Run on Android device3. Observe that not all transparent meshes are r... Read more

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