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0
votes
Fixed

[Metal][iOS] Some particles are being rendered over non-transparent obje...

Mobile

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Dec 07, 2018

-

Version/s: 2019.1.0a8

To reproduce: 1. Import Low Poly Strategy Prototyper project from the asset store 2. Remove BuildTargetGroup.WebPlayer entry to fix... Read more

0
votes
Fixed

[Android] Profiler and app freeze when taking memory snapshot

Mobile

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Aug 23, 2018

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Version/s: 2017.4.2f2

To reproduce: 1. Open the attached project (link in edit) 2. Build and Run for Android (Make sure Autoconnect Profiler is enabled) ... Read more

0
votes
By Design

[Android] Newer devices with Adreno GPU take very long time to start the...

Mobile

-

Jan 12, 2018

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Version/s: 2017.3.0b10, 2017.3.0f3

Reproduction steps: 1) Download and open user's attached project (OwnCloud link and password are provided) 2) Build Scenes/GameStart... Read more

0
votes
Fixed

[Mobile] Setting Camera.AllowMSAA = false has no effect on QualitySettin...

Mobile

-

Jun 06, 2018

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Version/s: 2017.4.1f1

Steps to reproduce: 1. Open QA attached project 2. Build to device 3. Press 'Enable/Disable AA' Expected behaviour: Visual quality ... Read more

0
votes
Fixed

Do Not Kill other gradle daemons when build completes

Mobile

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May 23, 2018

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Version/s: 2017.3.1p2

Do not kill other instances of gradle when a gradle build completes. We build mutiple android projects on the same build machine. W... Read more

1
votes
Fixed

[Mobile] Support for Bluetooth headphones microphone

Mobile

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Aug 28, 2017

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Version/s:

Microphone.devices list does not return Bluetooth microphones connected to Mobile devices. It returns Bluetooth microphones in the ... Read more

0
votes
Won't Fix

GUIUtility:ProcessEvent warning when building for Android

Mobile

-

Jan 06, 2021

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Version/s: 2020.1.1f1, 2020.2.1f1

When building for Android the following warning is produced on build completion... File C:\Users\[USER]\.android\repositories.cfg ... Read more

0
votes
Fixed

[Android] Rotating device from portrait to landscape multiple times crea...

Mobile

-

Jul 09, 2019

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Version/s: 2019.1.0a13, 2019.2.0a1, 2019.3.0a3, 2019.3.0a8

Steps to reproduce: 1. Open "rotationBugEmptyStripped" project 2. Build and run"SampleScene" scene on Android 3. Rotate phone from p... Read more

0
votes
Not Reproducible

[Android][Vulkan] Indirect Compute shader is not rendered on the screen

Mobile

-

Dec 06, 2018

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Version/s: 2019.1.0a9, 2019.1.0a10

To reproduce: 1. Open the attached project; 2. Change Graphics API to Vulkan; 3. Build and Run "ShaderTest_Custom_ComputeShader_Ind... Read more

1
votes
By Design

[Android] Not all transparent meshes are rendered on Mali GPUs

Mobile

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Aug 23, 2018

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Version/s: 2018.2.5f1

Steps to reproduce: 1. Open user attached project 2. Build & Run on Android device 3. Observe that not all transparent meshes are re... Read more

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