Search Issue Tracker
Won't Fix
Votes
0
Found in
2020.1.1f1
2020.2.1f1
Issue ID
1304053
Regression
No
GUIUtility:ProcessEvent warning when building for Android
When building for Android the following warning is produced on build completion...
File C:\Users\[USER]\.android\repositories.cfg could not be loaded.
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
To Reproduce
- Open the attached project in Unity 2020.2.1f1 or 2020.2.1f2
- Open Build Settings
- Add the sample scene
- Build for Android on default settings
Notice issue >> Warning message followed by build succeeded.
File C:\Users\[USER]\.android\repositories.cfg could not be loaded.
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Appears in: Windows 10, 2020.2.1f2, 2020.2.1f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular highlight appears in fully shadowed areas when HDRP Shadow Color is tinted
- [Ubuntu] VFX Graph Enum Value menu stretches across screen when entered long Enum Value
- Unclear warning message in Rendering Debugger about the Play mode Debugger Overlay
- [Android][iOS] Particles are not affected by External Forces when loaded from AssetBundles with Strip Engine Code enabled
- Rendering Debugger "STP" and "Reflection Probe Atlas" overlays don't change size when changing the "Map Size"
Resolution Note (2021.2.X):
Doesn't reproduce in latest Unity. Too small issue, not worth fixing in older releases.