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[Tango] The project with imported Tango SDK crashes both on non-tango an...
Reproduction steps: 1. Create a new project; 2. Import Tango SDK; 3. Build an empty scene; Actual result: an app immediately crashe... Read more
[Android][SAMSUNG S PEN] IBeginDragHandler.OnBeginDrag and IDragHandler....
Reproduction steps: 1. Open the attached project "PenTestIssue.zip" 2. Build and install the application on a device 3. Use the Pen ... Read more
[Simulator] Tooltips are appearing with internal code for properties und...
Tooltips are appearing with internal code for 'System Language' and 'Internet Reachability' properties under Application Settings. R... Read more
[iOS] Crash with Job_ExecuteUnityWebRequest() at UnityWebRequestProto.h:222
Reproduction steps: 1. Open the attached project. 2. Build and start "theScene" to an iOS device. 3. Wait up to 2 minutes. - Crash.... Read more
Job system doesn't seem to use all cores on Samsung Galaxy Note 4
Steps to reproduce: 1. Open project "anim_vert_example.zip" 2. Build for device 3. Open up Unity Profiler and select TimeLine view. ... Read more
[iOS] Input.touchCount does not reset after opening and closing the Cont...
How to reproduce: 1. Open the attached TouchCount.zip project 2. Build for iOS and deploy the Xcode project to the device 3. Keep mu... Read more
[Android] An app crashes when BinaryFormatter is serialized and Strippin...
Reproduction steps: 1. Open the attached project; 2. Set Stripping Level to Strip Assemblies in Player Settings; 3. Build the scene ... Read more
[IL2CPP] [Android] Visual Studio does not attach to process through WI-F...
How to reproduce: 1. Download the attached project "1090947v2.zip" 2. In the Build Settings, change to the Android platform 3. In th... Read more
[Mobile][Fixed in 2019] Double clicking the lock button sets OnApplicati...
Steps to reproduce: 1) Open the attached project. 2) Build and Run on iOS or Android. - Make sure sound is enabled on the device. 3... Read more
[iOS] Performance regression on iOS introduced in 2017.3.0 alpha
Reproduction Steps: 1. Open User's project 2. Build for iOS (development build) 3. Deploy to an iOS device 4. Attach Unity profiler ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException is thrown when creating the TextMeshPro component and entering the Play Mode without importing TMP Essentials
- [Linux] Player crash on Shader::SRPBatcherInfoSetup when opening player build
- [Android] FPS does not match the targeted FPS when it is set with Application.targetFrameRate
- RenderPipelineManager.activeRenderPipelineTypeChanged does not detect changes when changing the Render Pipeline Asset outside of Play Mode
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc