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[Android] Application.lowMemory event not raised before application runs...
Reproduction steps: 1. Open the attached project "AppLowMemoryBug_2018_4_33.zip" 2. Open the Profiler window 2. Build to device with... Read more
[Adaptive Performance] Errors are thrown on installing Adaptive Perform...
Repro steps: 1. Create a new project in standalone platform 2. Game View > Switch Game To Simulator 3. Select any Device > Control P... Read more
[iOS] realTimeSinceStartup and unscaledTime no longer match after lockin...
Steps to reproduce: 1. Open the attached project ("1326412.zip") 2. Build and open in Xcode 3. Deploy to a device 4. Disconnect from... Read more
[Mobile] Framerate issues while asynchronously loading multiple FBX objects
How to reproduce: 1. Open the user's attached project 2. Open the Profiler window (Window > Analysis > Profiler) 3. Navigate to the ... Read more
[UaaL] After unloading a Unity scene, memory remains allocated depending...
Steps to reproduce: 1. Open the attached project ("uaal-example-memory-demo.zip") 2. Open and run "both.xcworkspace" in Xcode 3. Ope... Read more
[Android][Vulkan] Sprites flicker when moving them in the scene
Repro steps: 1. Open user attached project "Test" 2. Make sure Graphics API is set to Vulkan 3. Build and Run on Android 4. Press th... Read more
[Android] Memory fragmentation occurring upon loading a Scene
Reproduction steps: 1. Open the attached user's project "GoliathFromScratch.zip" 2. Switch to Android Platform 3. Open Android Logca... Read more
[SafeArea] When device is held in Portrait, app is running in Portrait U...
How to reproduce: 1. Open the attached project 2. Make sure Resolution and Presentation settings have 2.1 Fullscreen disabled ... Read more
[Android] [Input] Touch.Phase is being reported inaccurately when the us...
Reproduction steps: 1. Download and open the submitted project "TouchTest.zip" 2. Build and run on Android (Development build) 3. Se... Read more
Android built fails when project uses facebook SDK
How to reproduce: 1. Open users attached project 2. Switch to the Android platform in the Build Settings window 3. Build the project... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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