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0
votes
By Design

[Android] Application.lowMemory event not raised before application runs...

Mobile

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Apr 01, 2021

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Version/s: 2018.4, 2018.4.33f1, 2019.4, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project "AppLowMemoryBug_2018_4_33.zip" 2. Open the Profiler window 2. Build to device with... Read more

0
votes
Fixed

[Adaptive Performance] Errors are thrown on installing Adaptive Perform...

Mobile

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Mar 19, 2021

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Version/s: 2021.1, 2021.1.0f1

Repro steps: 1. Create a new project in standalone platform 2. Game View > Switch Game To Simulator 3. Select any Device > Control P... Read more

0
votes
Fixed

[iOS] realTimeSinceStartup and unscaledTime no longer match after lockin...

Mobile

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Apr 02, 2021

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Version/s: 2020.3, 2020.3.1f1, 2021.1, 2021.2

Steps to reproduce: 1. Open the attached project ("1326412.zip") 2. Build and open in Xcode 3. Deploy to a device 4. Disconnect from... Read more

0
votes
Active

[Mobile] Framerate issues while asynchronously loading multiple FBX objects

Mobile

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Mar 16, 2021

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Version/s: 2020.2.2f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Open the Profiler window (Window > Analysis > Profiler) 3. Navigate to the ... Read more

10
votes
Active

[UaaL] After unloading a Unity scene, memory remains allocated depending...

Mobile

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Apr 09, 2021

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Version/s: 2019.4, 2019.4.13f1, 2020.3, 2021.1, 2021.2

Steps to reproduce: 1. Open the attached project ("uaal-example-memory-demo.zip") 2. Open and run "both.xcworkspace" in Xcode 3. Ope... Read more

0
votes
Fixed

[Android][Vulkan] Sprites flicker when moving them in the scene

Mobile

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Mar 21, 2021

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Version/s: 2018.4, 2019.4, 2019.4.22f1, 2020.2, 2020.3, 2021.1

Repro steps: 1. Open user attached project "Test" 2. Make sure Graphics API is set to Vulkan 3. Build and Run on Android 4. Press th... Read more

1
votes
Active

[Android] Memory fragmentation occurring upon loading a Scene

Mobile

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Feb 03, 2021

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Version/s: 2019.4, 2020.2.2f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open the attached user's project "GoliathFromScratch.zip" 2. Switch to Android Platform 3. Open Android Logca... Read more

0
votes
Active

[SafeArea] When device is held in Portrait, app is running in Portrait U...

Mobile

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Apr 08, 2021

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Version/s: 2020.1.16f1, 2021.2.0a10

How to reproduce: 1. Open the attached project 2. Make sure Resolution and Presentation settings have 2.1 Fullscreen disabled ... Read more

0
votes
Active

[Android] [Input] Touch.Phase is being reported inaccurately when the us...

Mobile

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Mar 30, 2021

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Version/s: 2018.4, 2019.4, 2020.2.5f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Download and open the submitted project "TouchTest.zip" 2. Build and run on Android (Development build) 3. Se... Read more

0
votes
Third Party Issue

Android built fails when project uses facebook SDK

Mobile

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Apr 07, 2021

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Version/s: 2020.3, 2020.3.0f1

How to reproduce: 1. Open users attached project 2. Switch to the Android platform in the Build Settings window 3. Build the project... Read more

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