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[Android][IL2CPP] App crashes during launch with "Using memoryadresses f...
Repro steps: 1. Create a new project 2. Switch build target to Android 3. Set Scripting Backend to IL2CPP and Target Architecture to... Read more
[iOS] Player crashes at ShouldUpdateTransformBefore when instantiating G...
To reproduce: 1. Open project attached by the user 2. Build it for iOS platform (with "Main" scene attached) 3. Run the application ... Read more
Android application crashes when native function returns null
Calling Android native function that returns null through AndroidJavaObject.CallStatic<object> method crashes application Steps to r... Read more
[Android] Blit Type "Auto" or "Never" causes Android to show black scene
To reproduce: 1. Download attached project "VRUnity2018-2b9.zip" and open in Unity 2. Open "SampleScene" scene 3. Set Android platf... Read more
[iOS13][tvOS13] MFI controller left analog stick horizontal axis input i...
Reproduction steps: 1. Open users attached project 2. Build for iOS 3. Connect a supported MFI controller to iOS 13+ device (tested ... Read more
[Android] Using TouchScreenKeyboard.Open with a non-empty placeholder mu...
Reproduction steps: 1. Open the attached user's project "KeyboardTest.zip" 2. Build for Android with Development Build Enabled 3. Pr... Read more
[Android][IL2CPP] App crashes on 2019.1.0a12 and up on launch if old IL2...
Reproduction steps: 1. Create a New Project in 2019.1.0a11 or below 2. Set the "Platform" to "Android", "Package Name" to "com.Case.... Read more
[Android] App crashes when invoking Java Proxy while the app is in the b...
Repro steps: 1. Open QA attached project "repro_1126040"" 2. Open scene "Sample Scene" 3. Build and Run on Android 4. Press the left... Read more
[Android] Keyboard doesn't show up when trying to input text in an Input...
Repro steps: 1. Create a new project and create an Input Field (reproduced with regular and TMPro Input Fields) 2. Build and Run on ... Read more
[Android] Input.GetKey returns false when S-Pen is being used on Samsung...
To reproduce: 1. Open attached project 2. Build to Samsung device with S-Pen 3. Use the Pen on the mobile screen Actual result: The... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] [Particle System] "ParticleSystem.GeometryJob" sometimes takes up to ~20 ms in the worker thread when initializing 5 Particle Systems
- Can't change OpenXR settings when switching Build Profiles
- L(a,b) expression in float fields has erratic behaviour when ordering due to using instanceID as an index
- InvalidOperationException is thrown when switching to a custom Debug Draw Mode in Scene View
- [Android][Vulkan] Skybox and Environment effects flicker in the Player when using the Vulkan Graphics API