Search Issue Tracker

0
votes
Fixed

[iOS] Static Batched meshes have increased in size

Metal

-

Sep 27, 2024

-

Version/s: 2021.3.44f1, 2022.3.48f1, 6000.0.21f1

How to reproduce1. Open the attached Project "StaticBatchTest.zip"2. Build the Scene "CarScene" for iOS3. Open Instruments and selec... Read more

0
votes
Fixed

"Calling BeginWrite before EndWrite" errors logged in the Console window...

Metal

-

Oct 01, 2024

-

Version/s: 2022.3.49f1, 6000.0.22f1, 6000.1.0a7

How to reproduce:1. Open the “MacMetalBufferErrorDemo“ project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the Console ... Read more

0
votes
Fixed

[iOS][Silicon] ColorMask render target 3 and above does not work correct...

Metal

-

Oct 01, 2024

-

Version/s: 6000.0.21f1

Steps to reproduce:1. Open the attached “ColorMaskBug2” project2. Open the Assets/Scenes/SampleScene3. Observe the Game View Expecte... Read more

6
votes
Fixed

Graphics Compositor breaks Unity rendering when the "Output Camera" is c...

Metal

-

Oct 16, 2024

-

Version/s: 2021.3.45f1, 2022.3.50f1, 6000.0.23f1

How to reproduce:1. Create an empty HDRP project2. Go to Window -> Rendering -> Graphics Compositor3. Check the "Enable Compos... Read more

4
votes
Active

Editor is non-responsive and flickers when multiple Water System instanc...

Metal

-

Feb 13, 2025

-

Version/s: 2022.3.58f1, 6000.0.39f1, 6000.1.0b7, 6000.2.0a4, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “KWS Mac Bug“ project2. Open the “Assets/Demo“ Scene3. In the Hierarchy window, select the d... Read more

3
votes
Active

[macOS] Secondary display rendering incorrect target and flickering when...

Metal

-

Apr 18, 2025

-

Version/s: 6000.0.47f1, 6000.1.0b15, 6000.2.0a9, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “IN-99326_Unity6-URP” project2. Ensure secondary monitor is set as “Extended display” in OS Display set... Read more

2
votes
Fixed

ACES Tonemapping causes banding artifacts and negative values in ColorGr...

Metal

-

Apr 18, 2025

-

Version/s: 6000.0.47f1, 6000.1.0f1, 6000.2.0a9, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-98962.zip” project2. Make sure the Android Platform is selected in the Build Platforms3.... Read more

7
votes
In Progress

Built project stutters intermittently when Vsync is enabled

Metal

-

Jul 17, 2025

-

Version/s: 2022.3.64f1, 6000.0.54f1, 6000.1.12f1, 6000.2.0b10, 6000.3.0a2, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Extract and open the attached “IN-105370.zip“ project2. Build and run the project3. Observe the Built project Ex... Read more

7
votes
Active

Alpha clipping calculation breaks when sampling both main light and addi...

Metal

-

Jul 21, 2025

-

Version/s: 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-108880.zip” project2. Open the “SampleScene”3. Enter Play mode4. Scroll horizontally in ... Read more

0
votes
Active

Severe visual artifacts happen in the Editor when using GrassFlow packag...

Metal

-

Jul 28, 2025

-

Version/s: 2022.3.64f1, 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a2, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Extract and open the attached “IN-108666.zip” project2. In the project window, go to Assets → Scenes and open th... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.